Project Number

309

Title

Augmenting the Reality with 3D Sound Sources

Description

Manipulation of virtual 3D sound-source objects overlaid upon the real world.

Contact

Phillipp Stampfl, Daniel Dobler

Affiliation

Fachhochschule Hagenberg

Address

Medientechnik und -Design 
A-4232 Hagenberg, Austria 
+43.7236.3888.2127 
+43.7236.3888.2199 fax

E-mail

asr@fh-haggenberg.at

WWW

http://www.3de.at/asr/

Year

2002

Reference

SIGGRAPH 2002 Conference Abstracts and Applications

Project Details

"Augmented reality (AR) is not only a new type of computer entertainment, but it can also be used for serious applications. Because the user is directly involved in the virtual world, enhanced reality can be more engaging than traditional computer work." 
 
"The ASR (Augmented Sound Reality) application allows the user to place and move different sound sources in the real world. Using the Augmented Reality technology the user is equipped with see through displays and a simple pen as input device that places the 3D sound sources in the real world." 
 
"The different sound sources are represented by 3D objects on the [head-mounted display] which can be placed freely by the user. The advantage of the ASR installation is the direction integration and testing possibility of 3D sound in an Augmented Reality environment. The user can directly manipulate the 3D sound sources and observe the results immediately. Another advantage of ASR is the low cost setup (PC, webcam, i-glasses)." 
 
Two applications are demonstrated - sound placement and a virtual room for prototyping how the radio or DVD player sounds

Sight

graphics PC, webcam, i-glasses

Sound

amplified Dolby Digital sound

Touch

pen interface

Smell

Taste

Other

Emergence

103 - sense cue (vis,aud,tac/ff/mo,olf,tast)

Intent

1 - Innovation, Custom, Research

Primary

1 - Technology (innovation, machine)

Secondary

102 - display (immer,aug,ster)

Remarks

Implementation details undocumented.

 


Last updated: 13 Nov 2002
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