Project Number
- 269
Title
- Medieval Chamber
Description
- Demonstration of a real-time animation through a gesture-based tracking interface.
Contact
- Richard Marks
Affiliation
- Sony Computer Entertainment America Inc.
Address
- 919 East Hillsdale Boulevard, 2nd Floor
- Foster City, California 94404-2175
- richard_marks@playstation.sony.com
WWW
Year
- 2000
Reference
- SIGGRAPH 2000 Conference Abstracts and Applications
Project Details
- "In this demonstration of an alternative interface mechanism for interfacing with a graphical environment, real-time video processing tracks multiple stick-like objects in 3D to control on-screen graphical objects."
- "The system tracks three objects, which correspond to a torch, a sword, and a ball-and-chain (demonstrating point lighting and shadows, reflections, and internal dynamics, respectively). The graphical objects are rendered into an artistic medieval chamber in real time."
Sight
- graphics workstation, display, tracking system
Sound
- amplified audio
Touch
- physical interface objects
Smell
Taste
Other
Emergence
- 3 - Functional, Reproducable, Adoption
Intent
- 2 - Technique (paradigm, human)
Primary
- 205 - tangible / gesture interface
Secondary
- 203 - interactive paradigm, technique
Remarks
- Implementation details undocumented.
Last updated: 5 Jul 2002
Sponsored by ACM SIGGRAPH, Copyright © 2002 Association for Computing Machinery, Inc. (ACM)
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