Project Number

269

Title

Medieval Chamber

Description

Demonstration of a real-time animation through a gesture-based tracking interface.

Contact

Richard Marks

Affiliation

Sony Computer Entertainment America Inc.

Address

919 East Hillsdale Boulevard, 2nd Floor 
Foster City, California 94404-2175

E-mail

richard_marks@playstation.sony.com

WWW

Year

2000

Reference

SIGGRAPH 2000 Conference Abstracts and Applications

Project Details

"In this demonstration of an alternative interface mechanism for interfacing with a graphical environment, real-time video processing tracks multiple stick-like objects in 3D to control on-screen graphical objects." 
 
"The system tracks three objects, which correspond to a torch, a sword, and a ball-and-chain (demonstrating point lighting and shadows, reflections, and internal dynamics, respectively). The graphical objects are rendered into an artistic medieval chamber in real time."

Sight

graphics workstation, display, tracking system

Sound

amplified audio

Touch

physical interface objects

Smell

Taste

Other

Emergence

3 - Functional, Reproducable, Adoption

Intent

2 - Technique (paradigm, human)

Primary

205 - tangible / gesture interface

Secondary

203 - interactive paradigm, technique

Remarks

Implementation details undocumented.

 


Last updated: 5 Jul 2002
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