Project Number

224

Title

Shall We Dance?

Description

Virtual environment character animation through a gesture interface.

Contact

Kazuyuki Ebihara

Affiliation

ATR Media Integration & Communications Research Laboratories

Address

2-2 Hikaridai Seika-cho Soraku-gun 
Kyoto 631 Japan

E-mail

ebihara@mic.atr.co.jp

WWW

Year

1998

Reference

SIGGRAPH 98 Conference Abstracts and Applications

Project Details

"Real-time 3D computer vision gives users control over both the movement and facial expression of a virtual puppet and the music to which the puppet 'dances.'" 
 
Multiple cameras provide posture and gesture information to be analyzed and mapped to the synthetic puppet. Facial expressions are estimated from images acquired by a viewing-direction controlled camera so that the face can be traced. 
 
"All estimation and rendering processes run in real time on PC-based systems."

Sight

Pentium workstation, large display

Sound

native audio

Touch

motion capture and analysis cameras

Smell

Taste

Other

Emergence

2 - Prototype, Components, Testing

Intent

2 - Technique (paradigm, human)

Primary

205 - tangible / gesture interface

Secondary

208 - animation

Remarks

Implementation details undocumented.

 


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