Project Number

223

Title

PingPongPlus

Description

Digitally enhanced reactive table ping-pong game.

Contact

Craig Wisneski

Affiliation

Massachusetts Institute of Technology

Address

MIT Media Laboratory 
E15-452, 20 Ames Street 
Cambridge, Massachusetts 02139

E-mail

wiz@media.mit.edu

WWW

tangible.media.mit.edu/projects/pingpongplus.html

Year

1998

Reference

SIGGRAPH 98 Conference Abstracts and Applications

Project Details

"PingPongPlus is a digitally enhanced version of the classic [table] ping-pong game." 
 
"Various audio and visual augmentations have been added to a conventional ping-pong table with a non-invasive, sound-based ball tracking system. The 'reactive table' displays patterns of light and shadow as a game is played, and the rhythm and style of play drives accompanying sound." 
 
"The goal of the project is to explore systems for collaborative play that push the physical world back into the forefront of design, without relying on simple GUI controllers, such as a mouse, keyboard, and joystick."

Sight

graphics workstation, display projector

Sound

amplified sound

Touch

physical ping-pong table, paddles

Smell

Taste

Other

Emergence

2 - Prototype, Components, Testing

Intent

2 - Technique (paradigm, human)

Primary

203 - interactive paradigm, technique

Secondary

309 - entertainment

Remarks

Implementation details undocumented.

 


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