Project Number
- 223
Title
- PingPongPlus
Description
- Digitally enhanced reactive table ping-pong game.
Contact
- Craig Wisneski
Affiliation
- Massachusetts Institute of Technology
Address
- MIT Media Laboratory
- E15-452, 20 Ames Street
- Cambridge, Massachusetts 02139
- wiz@media.mit.edu
WWW
- tangible.media.mit.edu/projects/pingpongplus.html
Year
- 1998
Reference
- SIGGRAPH 98 Conference Abstracts and Applications
Project Details
- "PingPongPlus is a digitally enhanced version of the classic [table] ping-pong game."
- "Various audio and visual augmentations have been added to a conventional ping-pong table with a non-invasive, sound-based ball tracking system. The 'reactive table' displays patterns of light and shadow as a game is played, and the rhythm and style of play drives accompanying sound."
- "The goal of the project is to explore systems for collaborative play that push the physical world back into the forefront of design, without relying on simple GUI controllers, such as a mouse, keyboard, and joystick."
Sight
- graphics workstation, display projector
Sound
- amplified sound
Touch
- physical ping-pong table, paddles
Smell
Taste
Other
Emergence
- 2 - Prototype, Components, Testing
Intent
- 2 - Technique (paradigm, human)
Primary
- 203 - interactive paradigm, technique
Secondary
- 309 - entertainment
Remarks
- Implementation details undocumented.
Last updated: 5 Jul 2002
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