Project Number
- 222
Title
- Object-Oriented Displays
Description
- Virtual-reality displays where users perceive and operate virtual objects in a real-world context.
Contact
- Naoki Kawakami, Masahiko Inami, Yasuyuki Yanagida, Susumu Tachi
Affiliation
- The University of Tokyo
Address
- Tachi Lab, MEIP, The Faculty of Engineering
- 7-3-1 Hongo Bunkyo-ku
- Tokyo 113-8656 Japan
- kawakami@star.t.u-tokyo.ac.jp
WWW
Year
- 1998
Reference
- SIGGRAPH 98 Conference Abstracts and Applications
Project Details
- "In Object-Oriented Displays, users perceive and operate a virtual object as if it were real."
- Based upon article illustrations, projections and/or displays wrapped around physical objects give a physical context for the viewer (for example, a computer skeletal model is made visible "through" the chest of an individual wearing the display).
- "Design and implementation of three types of object-oriented displays are demonstrated: MEDIA-Ace, a liquid crystal display (LCD) and position sensor; MEDIA-Cube, a position sensor and four LCDs arranged in the shape of a cubic body; and MEDIA-Crystal, which uses optical projection."
Sight
- graphics workstation, liquid crystal displays
Sound
Touch
- positional sensors, projections onto physical surfaces
Smell
Taste
Other
Emergence
- 1 - Innovation, Custom, Research
Intent
- 1 - Technology (innovation, machine)
Primary
- 102 - display (immer,aug,ster)
Secondary
- 205 - tangible / gesture interface
Remarks
- Implementation details undocumented.
Last updated: 5 Jul 2002
Sponsored by ACM SIGGRAPH, Copyright © 2002 Association for Computing Machinery, Inc. (ACM)
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