Project Number
- 146
Title
- San Francisco Rush
Description
- Multiplayer physics-based driving simulator for a race across a virtual San Francisco.
Contact
- Cameron Petty
Affiliation
- Atari Games Corporation
Address
- 675 Sycamore Drive
- Milpitas, California 95035
- +1.408.434.1783
- +1.408.434.3910 fax
- petty@agames.com
WWW
Year
- 1996
Reference
- SIGGRAPH 96 Visual Proceedings
Project Details
- "San Francisco Rush" is a four-point, physically correct driving simulator descended from the award-winning "Hard Drivin'" simulation engine.
- This game uses a proprietary, real-time, 3D rendering engine to power a simulation of eight different high-end production sports cars. Each player chooses a car, a three-levels of difficulty race course, and a type of transmission. Players experience the road and simulation through a force feedback steering wheel that conveys road conditions and counter-forces for slides and skids.
- This simulation is a completely new experience for virtual driving entertainment.
Sight
- eight networked Atari arcade units
Sound
- integrated directional sound
Touch
- force feedback steering wheel
Smell
Taste
Other
Emergence
- 5 - Established, Finished
Intent
- 3 - Application (expression, enabler)
Primary
- 309 - entertainment
Secondary
- 205 - tangible / gesture interface
Remarks
- Racing simulator.
Last updated: 5 Jul 2002
Sponsored by ACM SIGGRAPH, Copyright © 2002 Association for Computing Machinery, Inc. (ACM)
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