Project Number

44

Title

ALIVE: An Artificial Life Interactive Video Environment

Description

Installation for interacting with artificial life forms through a gesture interface.

Contact

Pattie Maes

Affiliation

Massachusetts Institute of Technology

Address

MIT Media Laboratory 
20 Ames Street, Room 401 
Cambridge, Massachusetts 02139 
+1.617.253.7442 
+1.617.258.6264 fax

E-mail

pattie@media.mit.edu

WWW

Year

1993

Reference

SIGGRAPH 93 Visual Proceedings

Project Details

The ALIVE interactive installation combines vision-based gesture recognition, physical modeling, and behavior-based computer animation into an environment where users can interact with artificial creatures who respond to simple, nature gestures. 
 
Using chroma-keying technology to overlay the user with realtime computer animation, the installation is a 10 x 10 foot "magic mirror" that reflects the users within the virtual habitat.  
 
"The goal of the ALIVE system is to demonstrate what recent research achievements in the area of vision-based gesture recognition, modeling autonomous agents or 'artificial creatures' and physically based modeling have made possible."

Sight

Sun IPX workstation with Cognex Vision Processor, SGI Inidgo w/ Elan board, 10x10 foot backlit screen, color camera (chroma-keying), Light Valve projector, chroma-keying system

Sound

Touch

Cognex Vision Processor

Smell

Taste

Other

Emergence

1 - Innovation, Custom, Research

Intent

2 - Technique (paradigm, human)

Primary

205 - tangible / gesture interface

Secondary

106 - autonomous character, synthetic life

Remarks

Technologies included are: 
+ vision-based algorithm to track hands/faces and recognize spatio-temporal patterns or gestures 
+ toolkit and algorithms for "autonomous goal-seeking agents" 
+ Distributed "ThingWorld", a network distributed simulation simulation of non-rigid multibody interactions

 


Last updated: 5 Jul 2002
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