Computer graphics research and technology have made immense progress in the last few decades. At the same time, industries have developed to incorporate these results into the production of breathtaking digital imagery.
Welcome to the ACM SIGGRAPH conference on Motion in Games 2013. This is the 6th year of the conference and the first time that it is sponsored by ACM SIGGRAPH. Games have become a very important medium for education, therapy and entertainment. Motion plays a crucial role in computer games. Characters move around, objects are manipulated or move due to physical constraints, entities are animated, and the camera moves through the scene. Even the motion of the player nowadays is used as input to games.
Since 2004, the ACM Symposium on Applied Perception (ACM SAP), formerly known as APGV, aims to further the development of inter-disciplinary research that crosses the boundaries between perception and disciplines such as graphics, visualization, vision, haptics and acoustics. These fields can benefit from the exchange of ideas and the scope includes applications and algorithms in any area of research that incorporates elements of perception and computer science.
What is the SIGGRAPH Asia Conference?
SIGGRAPH Asia is a conference and exhibition on computer graphics and interactive techniques. SIGGRAPH Asia 2013 is expected to draw more than 7,000 professionals from 52 countries to Hong Kong.
Who will be at SIGGRAPH Asia?
What is the SIGGRAPH conference?
Now in its 40th year, the SIGGRAPH conference is the premier international event on computer graphics and interactive techniques. SIGGRAPH 2013 is expected to draw more than 20,000 professionals from five continents to Anaheim, California.
Who will be there?
This event is co-located with SIGGRAPH 2013, and co-sponsored by ACM SIGGRAPH.
This event is co-located with SIGGRAPH 2013, and co-sponsored by ACM SIGGRAPH and Eurographics.