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Technique as Muse
Chairs: Jacquelyn Martino, Philips Research USA and Maureen Nappi
, New York University

Hyper-3D Paintings in QuickTime VR
A demonstration of 2D and 3D imaging techniques used to create hypermedia 3D paintings that are presented in QuickTime VR within Director movies.
Philip Sanders
The College of New Jersey
563 Van Duzer Street
Staten Island, New York 10304 USA
ps@thing.net
Explorations of New Visual Systems
This sketch investigated how computers and new media may extend the designer's perception and imagination. It presented a series of experimental mathematical functions that demonstrate some of these models or mappings for a variety of
values for the parameters. The functions address geometric mappings as well as numerical models of projection, and their interest lies in the dynamic nature of continuous computer processing (real-time movement).
Kostas Terzidis
University of California, Los Angeles
405 Hilgard Avenue
Los Angeles, California 90095 USA
kostas@ucla.edu

The Application of Non-Periodic Tiling Patterns in the Creation of Artistic Images
Artistic combination of grids of randomly oriented tiles containing a simple pattern (based on
patterns first described by Sebastien Truchet in 1704) are used to produce unique forms and details.
Kenneth A. Huff
915 Floral Drive
Orlando, Florida 32803 USA
ken@itgoesboing.com
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