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Scene Graph APIs: Wired or Tired
 
Following widespread adoption and use, the scene graph model has proven to be a popular and powerful development tool, because it enables rapid creation of portable and efficient graphics applications. Unfortunately, not all applications fit within the boundaries imposed by a scene graph model. This panel examined issues related to scene graph technology.
 
Organizer
Wes Bethel
R3vis Corporation and NERSC/LBNL
 
Panelists
Carl Bass
Autodesk, Inc.
 
Sharon Rose Clay
SGI
 
Michael T. Jones
Intrinsic Graphics, Inc.
 
Brian Hook
id Software, Inc.
 
Henry Sowizral
Sun Microsystems, Inc.
 
Andries van Dam
Brown University
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