Conference Courses Site Index Main
Panels

How SIGGRAPH Research is Utilized in Games
 
Game developers are always looking for methods to improve performance and visual appeal. To that end, research results presented at the annual SIGGRAPH conference are closely analyzed by developers of interactive games for their applicability. In this panel, leading game developers explained the advances in game graphics they have achieved by applying recent research results and discussed promising graphics technologies.
 
Moderator
Chris Hecker
definition six, Inc.
 
Organizers
Alex Dunne
Game Developer Magazine
 
Alan Yu
Game Developers Conference
 
Panelists
Seamus Blackley
Microsoft Corporation
 
Peter Lincroft
Ansible Software, Inc.
 
Casey Muratori
Gas Powered Games
 
Michael 'Saxs' Persson
Shiny Entertainment
SIGGRAPH 99 Contact Us Site Index Main