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3D Photography
3D photography is an emerging
technology for capturing richly textured
3D models of real objects and scenes.
While optical cameras measure visible
light radiated from a scene, 3D
photography systems measure scene
geometry and color. Combining these
two technologies has the potential to
change the face of computer graphics
by providing an effective means of
constructing graphical scenes of
unparalleled detail and realism.
This course presented the current state
of the art in 3D photography and
describes the principles behind a
number of current techniques. Leading
researchers in the field introduced the
fundamental concepts, surveyed a variety
of techniques, examined in detail a few
successful approaches at the forefront
of 3D photography, then reviewed optical
methods, including stereo vision,
photogrammetry, structured light, and
laser range scanners. The course
provides a forum for presenting a range
of different techniques and discussing
the relative merits and weaknesses of
current approaches.
Organizers
Brian Curless
University of Washington
Steven Seitz
Carnegie Mellon University
Lecturers
Jean-Yves Bouguet
California Institute of Technology
Brian Curless
University of Washington
Paul Debevec
University of California, Berkeley
Marc Levoy
Stanford University
Steven Seitz
Carnegie Mellon University
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