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A Visual Effects Galaxy
Visual effects are many things to many
people. At their most visible, they are
the explosion at the apex of a chase
scene; a space cruiser doing battle with
a starship; a multi-limb leader of an alien universe. But most of
the time, visual effects are not
noticeable as effects. They are dust at
the end of a broom or bubbles at the
tail of a submarine. And visual effects
are what you don't see:
telephone poles and cables removed
because they didn't exist in the 17th
century; skyscrapers replaced by
mountain ranges; the hero's eyes
changed from blue to green.
In a comprehensive look at the visual
effects industry, members of the Visual Effects Society focused on
specific techniques and technologies of
the past two decades. Production
professionals who contributed to the
effects of some of the most notable
films of 1998-1999 gave in-depth,
technical presentations on how they
transformed ordinary pixels into
extraordinary images. The sum of these
seven individual pieces was a view of
the past, present, and future of this
incredible industry.
Organizers
Pam Hogarth
Gnomon, Inc., School of Visual Effects
Jill Smolin
Cinesite Visual Effects
Moderator
Harrison Ellenshaw
Lecturers
Jon Alexander
Tim Alexander
Susan Kelley Andrews
Rod G. Bogart
Carl Frederick
Industrial Light & Magic
Glenn Kennel
Cinesite Digital Mastering
David Morehead
DreamWorks SKG
David Prescott
Digital Domain, Inc.
Brian Rosen
Pixar Animation Studios
Scott Singer
Pacific Data Images
Tom Smith
Cinesite Visual Effects
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