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3D Geometric Compression
To support Internet access to 3D
models of complex virtual environments
or assemblies for electronic shopping,
collaborative CAD, multi-player video
games, and scientific visualization,
representations of 3D shapes must be
compressed by several orders of
magnitude.
This course offered an analysis of
storage costs for 3D shape representations
and covered several recent schemes
for lossy and loss-less compression of
triangle meshes and more general
polyhedra. In addition to single-resolution
compression schemes for
triangle meshes, which result in
compressed formats of less than a byte
per triangle, multiresolution progressive
refinement approaches were discussed.
Along with surface simplification or
decimation methods, these approaches,
which change the surface topology
while approximating the geometry, can
be regarded as lossy compression
schemes.
Organizers
Jarek Rossignac
Georgia Institute of Technology
Gabriel Taubin
IBM T.J. Watson Research Center
Lecturers
Michael Deering
Sun Microsystems, Inc.
Craig Gotsman
Israel Institute of Technology
Hugues Hoppe
Microsoft Research
Jarek Rossignac
Georgia Institute of Technology
Gabriel Taubin
IBM T.J. Watson Research Center
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