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From Concept to Creation in Two Hours: The Advent of 3D Desktop Publishing
Introduction to a powerful new
approach to digital 3D modeling.
Designers, animators, and artists have
the same goal today that they've had
for years: to present their inspirations
in concrete form. What has changed
are the tools. Computer modeling
software has evolved into powerful,
complex packages now capable of
tackling any task. The intuitive,
expressive nature of working with one's
hands, however, has been left behind.
Recent advances in haptics allow
people to interface with computers
using their sense of touch. Modelers
can now quickly and easily create with
intuitive digital tools that closely mimic
traditional, physical modeling tools. At
the same time, advances in rapid
prototyping make it easy to "print"
physical copies of 3D computer models
for evaluation, display, and
collaboration. Together, these new
capabilities give modelers an
unprecedented ability to rapidly
express ideas.
Organizer
Thomas Massie
SensAble Technologies
Lecturers
Marina Hatsopoulos
Z Corporation
Thomas Massie
SensAble Technologies
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