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Session Breakout Lounge: Hall F Lobby |
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Hardware Acceleration
8:30 - 10:15 am
Hall E 2
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Image-Based Modeling and Rendering
10:30 am - 12:15 pm
Hall E 2 |
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Image-Based Rendering
2:15 - 4 pm
Hall E 2 |
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Plants, Palettes, Perception
4:15 - 6 pm
Hall E 2 |
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Panels
Session Breakout Lounge: Hall F Lobby |
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Dis-Illusion of Life: Becoming a Digital Character Animator
8:30 - 10:15 am
Hall F 3-5 |
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Human Factors in Virtual World Design: Psychological and Sociological Considerations
8:30 - 10:15 am
Hall F 1-2 |
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Virtual Reality as Healing Art (extends into lunch)
10:30 am - 12:15 pm
Hall F 3-5 |
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Interfaces for Humans: Natural Interaction, Tangible Data and Beyond...
2:15 - 4 pm
Hall F 3-5 |
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Are You Here? Presence in Virtual Reality: What Is It All About and Why Care?
2:15 - 4 pm Hall F 1-2 |
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The Sorcerer's Apprentice: Invoking Ubiquitous Computing for Computer Graphics
4:15 - 6 pm Hall F 3-5 |
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Behavioral Modeling and Animation: Past, Present, and Future
4:15 - 6 pm Hall F 1-2 |
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Educators Program
Educators Lounge: Room 331 |
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Opening Session: Using Computer Graphics to Unleash Creativity in the Classroom
9 - 10 am Room 340 AB |
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Papers: K-12 Classroom
10-30 am - 12:15 pm Room 340 AB |
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Panel: Collaborations in Higher Education
10-30 am - 12:15 pm Room 340 CD |
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Electronic Schoolhouse: Desktop Publishing: An Online Distance Learning Course
10-30 am - 12:15 pm Room 331 |
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Papers: Teaching Science and Mathematics
2:15 - 4 pm Room 340 CD |
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Panel: Reading, Writing, Reload: New Three Rs for a New Millennium
2:15 - 4 pm Room 340 AB |
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Electronic Schoolhouse: University and Industry Partnerships
2:15 - 4 pm Room 331 |
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Electronic Schoolhouse: Moving Mountains: Using Interactive Graphics to Teach Geography
2:15 - 4 pm Room 331 |
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Papers: Teaching History and Multimedia
4:15 - 6 pm Room 340 CD |
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Panel: P.L.U.N.G.E. Into School
4:15 - 6 pm Room 340 AB |
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Electronic Schoolhouse: Zoom Into the Past: Illustrating History in Middle School
4:15 - 6 pm Room 331 |
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| Sketches
Session Breakout Lounge: Hall F Lobby
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| Technical Sketches |
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Adventures in Moving
10:30 am - 12:15 pm
Room 224 |
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Creating Coherence
2:15 - 4 pm
Room 224 |
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The Light Brigade
4:15 - 6 pm
Room 224 |
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| Applications Sketches |
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Techniques
10:30 am - 12:15 pm
Room 414 CD |
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Production
2:15 - 4 pm
Room 414 CD |
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Emerging Technologies
4:15 - 6 pm
Room 414 CD |
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| Art, Design, and Multimedia Sketches |
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Peep Show and Tell
8:30 -10:15 am
Room 414 AB |
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| Animation Sketches |
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Invisible Effects
10:30 am - 12:15 pm
Room 330 DEFG |
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It's Character, Stupid!
4:15 - 6 pm
Room 330 DEFG |
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Special Sessions - Evening
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Survival Stories from "Titanic"
6:30 - 7:30 pm Hall E 2 |
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Animation Theaters
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9 am - 6 pm Rooms 314, 315 B |
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Art Gallery: Touchware
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9 am - 6 pm Hall C |
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Career Center
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8 am - 6 pm Rooms 307, 308 |
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Creative Applications Laboratory
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9 am - 6 pm Room 230 |
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Digital Pavilions
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9 am - 6 pm Hall C |
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Electronic Theater
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7 - 9 pm Auditorium |
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Enhanced Realities
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9 am - 6 pm Hall C |
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Exhibition/Startup Park
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10 am - 6 pm Hall B 1-4, D 1-2, E 1 |
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Film Show Classics
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10 - 11:30 pm Auditorium |
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Interactive Dance Club
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9 pm - 1 am Hall B Lower Level Lobby |
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International Services
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8 am - 6 pm Hall C Lobby |
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Internet Access Centers
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8 am - 6 pm Room 231
9 am - 6 pm Hall C |
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Registration/Merchandise Fulfillment Center
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8 am - 5 pm Hall B 1 |
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SIGGRAPH Store
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8 am - 5 pm Room 207 |
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sigKIDS
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9 am - 6 pm Hall C |
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Papers/Panels Reception
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8 - 11 pm Orlando Science Center |
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Videoconference
An International Videoconference: Computer Graphics Pioneers Assess Computer Graphics |
10:30 am - 12:15 pm Room 240 AB |
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