Schedule Main

Sunday 19 July  
   

    Registration noon - 7 pm     Hall B 1
 
    Half Day Courses 1:30 - 5 pm
Interaction CAL   1. Physical Interaction: The Nuts and Bolts of Using Touch Interfaces with Computer Graphics Applications
Room 224 ABEF
      2. Exploring Gigabyte Data Sets in Real Time: Algorithms, Data Management and Time-Critical Design
Room 414 CD
      3. Parallel and Distributed Photo-Realistic Rendering
Room 311 ABCD
      4. Advanced Geometric Techniques for Ray Casting Volumes
Room 240 CD
Rendering   5. A Basic Guide to Global Illumination
Hall F 1-2
      6. From Fourier Analysis to Wavelets
Room 312
CAL   7. A Visual Introduction to OpenGL Programming
Room 330 DEFG
    Tutorials 3 - 5 pm
    8. Theory and Practice of "Tour Into the Picture"
Room 240 AB
      9. Fundamentals of Video Compression Techniques
Room 414 AB
Synthetic Actors   10. Hardcore AI for Computer Games and Animation
Room 311 EFGH
 
    Animation Theaters 5 - 7 pm      Rooms 314, 315 B
 
    Art Gallery: Touchware 5 - 7 pm      Hall C
 
    Career Center noon - 7 pm      Rooms 307, 308
 
    Creative Applications Laboratory 1 - 6 pm      Room 230
 
    Digital Pavilions 5 - 7 pm      Hall C
 
    Enhanced Realities 5 - 7 pm      Hall C
 
    Fundamentals Seminar 2 - 5 pm      224 CDGH
 
    International Services noon - 7 pm      Hall C Lobby
 
    Internet Access Centers noon - 7 pm      Room 231
 
    Registration/Merchandise Fulfillment Center noon - 7 pm      Hall B 1
 
     SIGGRAPH Store noon - 7 pm      Room 207
 
    sigKIDS 5 - 7 pm      Hall C
 
    Welcome Reception 5 - 7 pm      Hall C, Rooms 314, 315 B
 

Monday | Tuesday | Wednesday | Thursday | Friday

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