Cohen to Receive SIGGRAPH 1998 Computer Graphics Achievement Award
For immediate release
11 June 1998
For further information:
Sheila Hoffmeyer
+1.312.644.6610
media-s98@siggraph.org
(June 11, 1998) - ACM SIGGRAPH announced that the 1998 Computer Graphics
Achievement Award is being presented to Michael F. Cohen for the
development of practical radiosity methods for realistic image synthesis.
His research is the key to making radiosity usable with complex scenes. The
beautiful images created by and his colleagues still remain among the
state-of-the-art o both technically and artistically. The Computer Graphics
Achievement is presented by SIGGRAPH each year to one recipient to
recognize innovative work that has helped push the state-of-the-art in
computer graphics.
The award will be presented to Cohen at SIGGRAPH 98, the 25th International
Conference on Computer Graphics and Interactive Techniques, 19-24 July in
Orlando, Florida. Cohen is the Papers chair of the SIGGRAPH 98 conference
technical program.
Cohen's first major achievement was the development of the hemi-cube
algorithm for computing form factors in the presence of occlusion. Soon
afterward he developed the progressive refinement radiosity algorithm. By
reordering light bounces to match their relative contribution to the final
radiosity solution, images could be relatively quickly generated and
gracefully refined. He also developed other major extensions to radiosity:
adaptive meshing, an extension to dynamic environments; and wavelet
radiosity. Cohen also extended the radiosity algorithm to include specular
in addition to diffuse reflection, and was involved in one of the few
studies to quantitatively compare real and synthetic imagery. Cohen showed
how inverse methods could be used to control light sources to achieve the
desired effect in the final image. His work in radiosity culminated in the
publication, with John Wallace, of iRadiosity and Realistic Image
Synthesis.
Cohen has contributed to many other areas of computer graphics, most
notably animation, technical illustration, and image-based rendering. For
computer animation, he has developed dynamic and kinematic specifications
of motion, interactive and hierarchical space-time control algorithms, and
the automatic and efficient generation of motion and camera parameters. For
illustration, he developed an early system to create informative technical
illustrations of mechanical parts. His recent contribution on the lumigraph
and layered depth images is seminal in the relatively new specialty of
computer graphics o image-based rendering.
His work has unusual breadth and creativity attributable to his
multi-disciplinary background and approach to problems. Cohen holds
undergraduate degrees in Art and Civil Engineering from Beloit College, a
M.S. in Computer Graphics from Cornell University, and a Ph.D. degree in
Computer Science from Utah. Michael was a faculty member at Cornell
University, University of Utah, and Princeton University before accepting
his current position at Microsoft, where he is a senior researcher and
manager of the computer graphics group.
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