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Fact Sheet SIGGRAPH 98
25 Years of Discovery Fact Sheet

SIGGRAPH 98
19-24 July 1998
Orange County Convention Center
Orlando, Florida

History Highlights

1974

* Xerox PARC researchers create Alto, the first computer to use a WIMP interface.
* Charles Simonyi, Xerox PARC, writes BRAVO, the first WYSIWYG application.
* The Altair 8800 microcomputer, based on IntelŐs 8080 processor interface, uses toggle switches and LCDs.

1975

* Martin Newell develops the Utah teapot, the venerable icon of computer graphics.
* Culminating 20 years of research, Benoit Mandelbrot publishes "A Theory of Fractal Sets."

1976

* The first finite-element modeling programs and the first color printers are introduced at SIGGRAPH 76.
* Steve Wozniak and Steve Jobs build the first Apple computers in a garage. Retail price: $666.66.
* Bill Gates drops out of Harvard and founds Microsoft with Paul Allen.

1977

* Jim Blinn develops image and texture mapping.
* The first Apple IIs roll off the assembly line.
* "Star Wars," the biggest hit in motion picture history, includes a small insert screen computer-animated by Larry Cuba.

1978

* VisiCalc, the first spreadsheet, is introduced by Dan Bricklin and Bob Frankston.
* Intel introduces its first 16-bit processor, the 8086.

1979

* George Lucas asks Ed Catmull to head a new computer graphics division of Lucasfilm.
* At SIGGRAPH 79, Turner Whitted presents his classic work on ray tracing.

1980

* IBM selects MS/DOS from Microsoft as the operating system for its new personal computer.

1981

* Nintendo introduces Donkey Kong, and Mario becomes the first video-game superstar.
* IBM introduces the PC.

1982

* Computer graphics entrepreneurs establish four new companies:

Silicon Graphics, Inc.
Autodesk, Inc.
Adobe Systems Incorporated
Sun Microsystems, Inc.
* Four young visual effects companies help Disney produce "TRON," the first feature film to make extensive use of 3D computer graphics: III, Robert Abel Associates, MAGI, and Digital Effects.

1983

* Silicon Graphics introduces its first system: the IRIS 1000 graphics workstation.
* Industrial Light & Magic introduces the use of particle systems to produce the Genesis effect for "Star Trek II: The Wrath of Kahn."
* Autodesk introduces the first CAD system for IBM PCs.

1984

* Apple introduces the Macintosh with a revolutionary Super Bowl TV ad.
* Bill Kovacks founds Wavefront and releases the first commercially available 3D animation system for common computer systems.

1985

* Commodore introduces the AMIGA, a flexible personal computer with broadcast video quality.
* Adobe Systems Incorporated introduces PostScript.

1986

* Pixar proposes Renderman as an interface protocol between temporal geometry data and rendering procedures that convert the data to images.

1987

* RCA's Sarnoff Labs and Intel develop digital video interactive.
* Bill Gates becomes microcomputing's first billionaire.

1988

* At SIGGRAPH 88, the first public demonstrations of virtual reality.

1989

* NewTek introduces Video Toaster.
* Pixar wins an Academy Award for "Tin Toy," the first computer animation to win an Oscar for best animated short film.
* At SIGGRAPH 89, the first demonstrations of multimedia.

1990

* Microsoft introduces Windows 3.0.
* Autodesk introduces 3D Studio.

1991

* The liquid metal character created by Industrial Light & Magic for "Terminator 2" sets a new standard for computer-generated special effects in feature films.

1992

* Researchers at the University of North Carolina conduct the first experiments to superimpose virtual and real scenes in a unified visual experience.

1993

* James Cameron, Stan Winston, and Scott Ross form Digital Domain.

1994

* Industrial Light & Magic wins an Oscar for its special-effects work on "Jurassic Park."
* Jim Clark and Marc Andreesen establish Netscape Communications.

1995

* Silicon Graphics, Inc. acquires Alias and Wavefront.
* John Lasseter receives a Special Achievements Academy Award for his leadership of the Pixar team that produced "Toy Story," the first computer-animated feature film.

1996

* Silicon Graphics, Inc. acquires Cray Computer.
* US broadcasters reach agreement on HDTV.

1997

* The largest SIGGRAPH conference and exhibition: 48,700 attendees and 359 exhibiting companies pack the Los Angeles Convention Center.

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