
Training and Simulation
Chair
Marc Kessler
University of Michigan

Applying Depth-of-Field Effects to Power Substation Simulation System Using Virtual Reality Technique
This experimental study was conducted to apply depth-of-field effects techniques to an indoor distribution substation simulation system in an attempt to improve the sense of distance.
Koichi Arai
Shigenobu Furuta
The Kansai Electric Power Co., Inc
arai@rdd.kepco.co.jp
sfuruta@rdd.kepco.co.jp
Arata Watanabe
Noboru Kamizi
Toyo Information Systems Co.,Ltd.
9-1, Toyotsu-cho, Suita
Osaka, 564-0051 Japan
arata@karl.tis.co.jp
kamizi@hp99.tis.co.jp

Coupled Models for Visualizing Respiratory Mechanics
An interactive virtual environment for simulating cardiopulmonary mechanics. The environment integrates 3D anatomy reconstructed from CT scans with novel mechanical models of physiology.
Jonathan M. Kaye
Dimitris N. Metaxas
Frank P. Primiano, Jr.
University of Pennsylvania
200 South 33rd Street
Philadelphia, Pennsylvania 19104 USA
kaye@linc.cis.upenn.edu
www.cis.upenn.edu/~kaye/research.html

Language through Gesture in a VRML World
This sketch evaluated the visual clues required to communicate linguistic meaning through gesture in an interactive environment. It reviewed the results of human testing of two avatars designed to teach American Sign Language in a VRML-based world.
Sarah Geitz
Chae-hi Park
Diane Brentari
Purdue University
West Lafayette, Indiana 47906 USA
sgeitz@tech.purdue.edu
Stephen Maher
NASA/Goddard Space Flight Center
Greenbelt, Maryland USA
maher@holodeck.gsfc.nasa.go