Conference Main
Papers
   
Rendering
Rendering

Chair
Greg Larson
Silicon Graphics, Inc.

 Efficient Simulation of Light Transport in Scenes With
 Participating Media Using Photon Maps

Henrik Wann Jensen
Per H. Christensen

Mental Images
 Fast Calculation of Soft Shadow Textures Using Convolution
Cyril Soler
Francois Sillion

iMAGIS - GRAVIR/IMAG
 Interactive Reflections on Curved Objects
Eyal Ofek
Ari Rappoport

The Hebrew University
CAL
 Non-Distorted Texture Mapping for Sheared Triangulated Meshes
Bruno Levy
Jean-Laurent Mallet

GOCAD
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