Conference Main
Course 39
Animation & Special Effects
The Art of Disney's "Mulan"

A glimpse into the artistic thought process for the use of CGI in Walt Disney Feature Animation's "Mulan." This course focused on the unique considerations of integrating 3D computer graphics with traditional 2D animation, as presented by artistic leads and hands-on CGI artists. It did not dwell on the specific techniques for each element, but focused instead on the artistic decisions that were made and the technical approaches that were devised to achieve the final result on screen.

Prerequisites
Basic knowledge of 3D computer graphics. Appropriate for anyone interested in feature animation, including artists, animators, modelers, and technical directors.

Topics Covered
The production pipeline at Walt Disney Feature Animation, shaders, modeling, and animation.

Organizer
Eric Guaglione
Walt Disney Feature Animation

Lecturers
Marty Altman
Kathy Barshatzky
Rob Bekuhrs
Barry Cook
Eric Guaglione
Mary Ann Pigora
Tony Plett
Ric Sluiter

Walt Disney Feature Animation

Main Comments and questions