Chair: Mark Schafer
Passive 3D Human Motion Capture
Computer vision and computer graphics formulations and techniques for three-dimensional, model-based motion capture and animation of unconstrained human movement from multiple cameras.
Ioannis Kakadiaris
Dimitri Metaxas
University of Pennsylvania
ioannisk@grip.cis.upenn.edu
Visual Tracking and Pose Recovery for Special Effects
Using computer vision-based tracking to separate a complex moving object from unknown background clutter and recover object pose, allowing computer graphics to be superimposed on the object.
Michael Isard
Andrew Blake
University of Oxford
misard@robots.ox.ac.uk
Lip Synchronization for Animation
Research into lip synchronization of speech that has not been preprocessed into phonetic units. Computers can achieve this without the necessity of speech recognition or electromechanical devices attached to the jaw.
David F. McAllister
Robert D. Rodman
Donald L. Bitzer
Andrew S. Freeman
North Carolina State University
dfm@adm.csc.ncsu.edu
Layered Compositing of Facial Expression
An algorithm for real-time interactive facial animation based on a stratified approach. Animators layer degrees of freedom recursively to relate lower-level facial movements to higher-level moods and intentions.
Ken Perlin
New York University
perlin@cat.nyu.edu