Simply put, a VRML environment is a space that tells a story. In the world of matter, this art has been perfected by theme park designers, who have created some of the finest real narrative environments in the world. But in the virtual world, exploration of space as a narrative medium is just beginning. Current applications focus on three dimensions and ignore the fourth: time. This panel discussed the potential and challenges of using virtual reality to tell a story and featured examples from designers and artists who have been putting these ideas into practice.
C. Scott Young