[Conference][Main]

Course 5

 Sound Bytes: VRML Authoring for Noisy Worlds

API Half Day | Beginning

This introduction to VRML sound capabilities and techniques covers the basics of all the VRML sound-related nodes, then uses several specific examples to cover techniques for creating worlds with realistic ambient background, local sounds, and event-related sound.

Who Should Attend
VRML authors who are interested in using sound or making better and more efficient use of sound in their VRML scenes.

Organizer
Geoff Brown
Silicon Graphics, Inc.

Lecturers
Geoff Brown
Ed Allard
Silicon Graphics, Inc.