Full Day | Beginning
An introductory and unified overview of morphing and warping of graphical objects with several examples and applications.
Who Should Attend
Students, researchers, educators, designers, and computer animators. This course is specially designed for people interested in both the theoretical and practical issues associated with the application of warping and morphing techniques in the entertainment industry.
Organizer
Jonas Gomes
Instituto de Matematica Pura e Aplicada
Lecturers
John Berton
Industrial Light and Magic
Bruno Costa
Microsoft Corporation
Lucia Darsa
Jonas Gomes
Luiz Velho
Instituto de Matematica Pura e Aplicada
Thaddeus Beier
Hammerhead Productions