Full Day | Intermediate
New arcade games, videogame consoles, personal computer games, and theme
park virtual reality attractions are the most widely experienced applications of real-time computer graphics. This course offers detailed insights from developers at the forefront of this area. Topics include hardware and software design, game design and programming, rendering tricks, and themed attraction development. Attendees learn the best known practices in contemporary entertainment application development.
Organizer
Michael Jones
Silicon Graphics, Inc.
Lecturers
John Carmack
ID Software
Sharon Clay
Silicon Graphics, Inc.
Mike Goslin
Walt Disney LBE
Michael Jones
Silicon Graphics, Inc.
Shiguru Miyamoto
Nintendo
Gary Tarolli
3Dfx
Tim VanHook
Silicon Graphics, Inc.