Full Day | Beginning
Although networking and computer graphics are considered distinct disciplines, they have begun to converge. For example, graphics and networking must be considered together when using 3D for collaborative explorations, information visualization, and large-scale virtual environments. This course presents an introduction to networking concepts for using and developing interactive Internet-based graphics applications.
Software and tools associated with the Multicast Backbone (MBone), hypertext transfer protocol (http), and the Virtual Reality Modeling Language (VRML) are demonstrated. A collaborative remote design project is presented as a case study. The course also includes first-hand examples of the capabilities and tradeoffs involved when interactive 3D graphics
are combined with the World Wide Web and live information streams across the Internet.
http://www.crcg.edu/Events/sig97/tutorial.html
Who Should Attend
Computer graphics users interested in
understanding networking and graphics
integration issues.
Organizer
Theresa-Marie Rhyne
Lockheed Martin/US EPA Scientific Visualization Center
Lecturers
Bob Barton
Mike Macedonia
Fraunhofer Center for Research in Computer Graphics
Don Brutzman
Naval Postgraduate School
Theresa-Marie Rhyne
Lockheed Martin/US EPA Scientific Visualization Center