Full Day | Intermediate
This course is intended to demonstrate the state of the art in motion synthesis for virtual humans. It covers the essential elements for interactive and real-time (synthesized, non-captured) animation via behavior, physics, signal processing, scripting, and reactive techniques.
Who Should Attend
Animators, managers, software developers, students, and scientists interested in synthesizing human motions in real time.
Organizer
Norman Badler
University of Pennsylvania
Lecturers
Norman Badler
University of Pennsylvania
Armin Bruderlin
ATR Media Integration & Communications Research Lab
Athomas Goldberg
Media Research Laboratory
Dimitris Metaxas
University of Pennsylvania
Media Research Laboratory