[Conference][Main]

CAL Programs & Events

C O U R S E S

3. Programming with OpenGL: An Introduction
7. Design and Application of Object-Oriented 3D Visualization Systems
11. Programming with OpenGL: Advanced Techniques
14. New Frontiers in Modeling and Texturing
15. Applied Virtual Reality
24. OpenGL and Window System Integration
25. Multiresolution Surface Modeling
26. 3D Computer Animation Workshop
28. Authoring Compelling and Efficient VRML 2.0 Worlds
31. Principles of Volume Visualization
32. Advances in Volume Visualization
 
P A P E R S

 Design Galleries: A General Approach to Setting Parameters for Computer Graphics and Animation
 Guaranteeing the Topology of an Implicit Surface Polygonization for Interactive Modeling
 A Model for Simulating the Photographic Development Process on Digital Images
 The Robust Haptic Display of Complex 3D Graphical Environments
 Virtual Voyage: Interactive Navigation in the Human Colon
P A N E L S

 Motion Capture and CG Character Animation
 Putting a Human Face on Cyberspace: Designing Avatars and the Virtual Worlds They Live In
 Narrative Environments: Virtual Reality as a Storytelling Medium
 Image-Based Rendering: Really New or Deja Vu
 Can We Get There From Here?: Current Challenges in Cloth Modeling, Design, and Animation
Sounding Off on Audio: The Future of Internet Sound
 Experience with Virtual Reality Applications
The Difference Between Here and There: What Graphic Design Brings to E-Space

E D U C A T O R S   P R O G R A M

 Alice: Easy to Learn Interactive 3D Graphics
 Combining Art Skils with Programming in Teaching Computer Art Graphics
 NICE: Combining Constructionism and Collaboration in a Virtual Learning Environment
 Teaching Graphics Through Video Games
 
S K E T C H E S

Technical
 The Haptic Lens
 Intelligent Transmission of 3D Plygonal Models
 A Low-Cost Digital Panoramic Camera
 LiveType: A Parametric Font Model Based on Features and Constraints
 Motion Tracking for Special Effects in the Film Industry
 Varying Spring Constants for Accurate Simulation of Elastic Materials
 Volumetric Modeling with Implicit Functions: A Cloud is Born
 

Art and Design
 Agree to Disagree Online
 Design Speech Acts: "How to do things with words" in Virtual Communities
 izzy bombus and the story of flight
 Making Caricatures with Morphing
 Multimedia Interactive Artist's Archive and Retrospective
 Technophobia
 The Virtual Harvester Project
 A Zooming Sketchpad, a Multiscale Narrative: Pad++, PadDraw, Gray Matters
 

Animation
 Ubiquitous Animation: An Element-Based Concept to Make 3D Animations Commonplace
 Isaacks: From Life Forms Choreography to Animation
 

Applications
 Hardware-Assisted Volume Rednering for Oil and Gas Exploration