// stream.aud A_SetPrintCommands, "F", 0; // the actors granny = A_Create, "F", GranSynthActor ; granNote = A_BeginNote "F" granny; // ------H2O--------- A_SetGranBufferLength, "FFF", granny, granNote, 4.0 ; A_SetGrainDensity, "FFFF", granny, granNote, 1.75, 0.7 ; A_SetGrainLength, "FFFF", granny, granNote, 5.3, 0.2 ; WaterSeq = A_Create, "F", SequenceActor ; A_Active, "FF", WaterSeq, 0; A_SetTempo, "FF", WaterSeq, 6000; // this = 100 beat per second A_SetLoopStart, "FF", WaterSeq, 0; // units = BEATS!! A_SetLoopEnd, "FF", WaterSeq, 7000; // loop A_SetNumLoops, "FF", WaterSeq, -1.0; // continuous looping = -1.0 Stream = A_Create, "F", SampleActor ; A_AddCohort "FF", Stream, granny ; A_SetDirectory, "FS", Stream, "/CDROM/comunity/audionav/sounds"; // use full pathname from root (/) Note = A_BeginNote, "FFFS", Stream, 0.0, 0.025, "stream.aif"; A_SetPause, "FFF", Stream, Note, 1 ; A_SetLoop, "FFF", Stream, Note, 1 ; A_AddAllNotes, "FFF", granny, granNote, Stream ; A_AddEvent, "FFMFFF", WaterSeq, 50, A_SetPause, Stream, Note, 0 ; A_AddEvent, "FFMFFF", WaterSeq, 400, A_SetAmpl, Stream, Note, 0.015 ; A_AddEvent, "FFMFFF", WaterSeq, 1100, A_SetAmpl, Stream, Note, 0.05 ; A_AddEvent, "FFMFFF", WaterSeq, 1700, A_SetAmpl, Stream, Note, 0.13 ; A_AddEvent, "FFMFFF", WaterSeq, 2450, A_SetAmpl, Stream, Note, 0.08 ; A_AddEvent, "FFMFFF", WaterSeq, 3050, A_SetAmpl, Stream, Note, 0.21 ; A_AddEvent, "FFMFFF", WaterSeq, 3650, A_SetAmpl, Stream, Note, 0.35 ; A_AddEvent, "FFMFFF", WaterSeq, 4450, A_SetAmpl, Stream, Note, 0.11 ; A_AddEvent, "FFMFFF", WaterSeq, 5050, A_SetAmpl, Stream, Note, 0.05 ; A_AddEvent, "FFMFFF", WaterSeq, 5550, A_SetAmpl, Stream, Note, 0.005 ; A_AddEvent, "FFMFFF", WaterSeq, 6000, A_SetPause, Stream, Note, 1 ; WaterControlSeq = A_Create, "F", SequenceActor ; A_Active, "FF", WaterControlSeq, 0; A_SetTempo, "FF", WaterControlSeq, 6000; // this = 60 beat per second A_SetLoopStart, "FF", WaterControlSeq, 0; // units = BEATS!! A_SetLoopEnd, "FF", WaterControlSeq, 12000; // loop = 1 minutes A_SetNumLoops, "FF", WaterControlSeq, -1.0; // continuous looping = -1.0 A_AddEvent, "FFMFF", WaterSeq, 6000, A_SetTempo, WaterSeq, 8000 ; A_AddEvent, "FFMFF", WaterSeq, 9000, A_SetTempo, WaterSeq, 3000 ; A_AddEvent, "FFMFF", WaterSeq, 11500, A_SetTempo, WaterSeq, 6000 ; // ------Birds--------- BirdSeq1 = A_Create, "F", SequenceActor ; A_Active, "FF", BirdSeq1, 0; A_SetTempo, "FF", BirdSeq1, 6000; // this = 100 beat per second A_SetLoopStart, "FF", BirdSeq1, 0; // units = BEATS!! A_SetLoopEnd, "FF", BirdSeq1, 3300; A_SetNumLoops, "FF", BirdSeq1, -1.0; // continuous looping = -1.0 BirdSeq2 = A_Create, "F", SequenceActor ; A_Active, "FF", BirdSeq2, 0; A_SetTempo, "FF", BirdSeq2, 6000; // this = 100 beat per second A_SetLoopStart, "FF", BirdSeq2, 0; // units = BEATS!! A_SetLoopEnd, "FF", BirdSeq2, 4800; A_SetNumLoops, "FF", BirdSeq2, -1.0; // continuous looping = -1.0 Birds = A_Create, "F", SampleActor ; A_SetDirectory, "FS", Birds, "/CDROM/comunity/audionav/sounds"; A_AddEventRet, "FFFMFFS", BirdSeq1, 700, 100, A_BeginNote, Birds, 0.0, "bird20db.aif"; A_AddEventRet, "FFFMFFS", BirdSeq1, 1920, 101, A_BeginNote, Birds, 0.0, "crow20db.aif"; A_AddEventRet, "FFFMFFS", BirdSeq2, 2500, 200, A_BeginNote, Birds, -3.3, "bird20db.aif"; A_AddEventRet, "FFFMFFS", BirdSeq2, 3640, 201, A_BeginNote, Birds, -4.0, "crow20db.aif"; // ------synths--------- SynthSeq = A_Create, "F", SequenceActor ; A_Active, "FF", SynthSeq, 0; A_SetTempo, "FF", SynthSeq, 60; // this = 1 beat per second A_SetLoopStart, "FF", SynthSeq, 0; // units = BEATS!! A_SetLoopEnd, "FF", SynthSeq, 240; // loop = 4 minutes A_SetNumLoops, "FF", SynthSeq, -1.0; // continuous looping = -1.0 Synths = A_Create, "F", SampleActor ; A_SetDirectory, "FS", Synths, "/CDROM/comunity/audionav/sounds"; A_AddEventRet, "FFFMFFFS", SynthSeq, 0, 300, A_BeginNote, Synths, 0.0, 1.1, "pluk1.aif"; A_AddEventRet, "FFFMFFFS", SynthSeq, 20, 301, A_BeginNote, Synths, 0.0, 1.25, "pluk2.aif"; A_AddEventRet, "FFFMFFFS", SynthSeq, 42, 302, A_BeginNote, Synths, 0.0, 1.4, "pluk3.aif"; A_AddEventRet, "FFFMFFFS", SynthSeq, 78, 303, A_BeginNote, Synths, 0.0, 1.4, "bassline.aif"; // ------glide--------- GlideSeq = A_Create, "F", SequenceActor ; A_Active, "FF", GlideSeq, 0; A_SetTempo, "FF", GlideSeq, 60; // this = 1 beat per second A_SetLoopStart, "FF", GlideSeq, 0; // units = BEATS!! A_SetLoopEnd, "FF", GlideSeq, 40; // loop = 40 seconds A_SetNumLoops, "FF", GlideSeq, -1.0; // continuous looping = -1.0 Glides = A_Create, "F", SampleActor ; A_SetDirectory, "FS", Glides, "/CDROM/comunity/audionav/sounds"; A_AddEventRet, "FFFMFFFS", SynthSeq, 15, 400, A_BeginNote, Glides, 0.0, 1.5, "glide1.aif"; A_AddEventRet, "FFFMFFFS", SynthSeq, 27, 401, A_BeginNote, Glides, 0.0, 1.85, "glide2.aif"; // ------Blocks--------- BlockSeq = A_Create, "F", SequenceActor ; A_Active, "FF", BlockSeq, 0; A_SetTempo, "FF", BlockSeq, 3000; // this = 100 beat per second A_SetLoopStart, "FF", BlockSeq, 0; // units = BEATS!! A_SetLoopEnd, "FF", BlockSeq, 500; // loop = 1 minutes A_SetNumLoops, "FF", BlockSeq, 0.0; // continuous looping = -1.0 BlockControlSeq = A_Create, "F", SequenceActor ; A_Active, "FF", BlockControlSeq, 0; A_SetTempo, "FF", BlockControlSeq, 6000; // this = 100 beat per second A_SetLoopStart, "FF", BlockControlSeq, 0; // units = BEATS!! A_SetLoopEnd, "FF", BlockControlSeq, 4400; // loop = 1 minutes A_SetNumLoops, "FF", BlockControlSeq, -1.0; // continuous looping = -1.0 A_AddEvent, "FFMFF", BlockControlSeq, 0, A_Active, BlockSeq, 0 ; A_AddEvent, "FFMF", BlockControlSeq, 10, A_Rewind, BlockSeq ; A_AddEvent, "FFMFF", BlockControlSeq, 2700, A_Active, BlockSeq, 1 ; Block = A_Create, "F", FmWoodblockActor ; A_AddEventRet, "FFFMFFFF", BlockSeq, 0, 0, A_Hit, Block, 3.964648, 0.000500, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 8, 1, A_Hit, Block, 8.404854, 0.000550, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 15, 2, A_Hit, Block, 3.533361, 0.000600, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 21, 3, A_Hit, Block, 4.465834, 0.000650, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 22, 4, A_Hit, Block, 3.186928, 0.000700, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 23, 5, A_Hit, Block, 8.864285, 0.000750, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 25, 6, A_Hit, Block, 0.155828, 0.000800, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 31, 7, A_Hit, Block, 5.840902, 0.000850, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 34, 8, A_Hit, Block, 1.593686, 0.000900, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 37, 9, A_Hit, Block, 3.837159, 0.000950, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 37, 10, A_Hit, Block, 6.910044, 0.001000, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 41, 11, A_Hit, Block, 0.588589, 0.001050, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 46, 12, A_Hit, Block, 8.998543, 0.001100, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 49, 13, A_Hit, Block, 1.635460, 0.001150, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 49, 14, A_Hit, Block, 1.590715, 0.001200, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 54, 15, A_Hit, Block, 5.330647, 0.001250, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 56, 16, A_Hit, Block, 6.041442, 0.001300, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 62, 17, A_Hit, Block, 5.826990, 0.001350, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 68, 18, A_Hit, Block, 2.699711, 0.001400, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 68, 19, A_Hit, Block, 3.904782, 0.001450, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 74, 20, A_Hit, Block, 2.934006, 0.001500, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 76, 21, A_Hit, Block, 7.423774, 0.001550, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 77, 22, A_Hit, Block, 2.985256, 0.001600, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 79, 23, A_Hit, Block, 0.755381, 0.001650, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 85, 24, A_Hit, Block, 4.049826, 0.001700, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 85, 25, A_Hit, Block, 8.573779, 0.001750, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 88, 26, A_Hit, Block, 9.419683, 0.001800, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 91, 27, A_Hit, Block, 6.628306, 0.001850, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 96, 28, A_Hit, Block, 8.464758, 0.001900, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 97, 29, A_Hit, Block, 0.027551, 0.001950, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 102, 30, A_Hit, Block, 4.623793, 0.002000, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 107, 31, A_Hit, Block, 5.325960, 0.002050, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 109, 32, A_Hit, Block, 7.878766, 0.002100, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 117, 33, A_Hit, Block, 2.656122, 0.002150, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 124, 34, A_Hit, Block, 9.827522, 0.002200, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 126, 35, A_Hit, Block, 3.067851, 0.002250, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 131, 36, A_Hit, Block, 6.008552, 0.002300, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 132, 37, A_Hit, Block, 6.087156, 0.002350, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 139, 38, A_Hit, Block, 2.124388, 0.002400, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 139, 39, A_Hit, Block, 8.858952, 0.002450, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 145, 40, A_Hit, Block, 3.046571, 0.002500, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 147, 41, A_Hit, Block, 1.518599, 0.002550, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 152, 42, A_Hit, Block, 3.376619, 0.002600, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 152, 43, A_Hit, Block, 3.874769, 0.002650, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 155, 44, A_Hit, Block, 6.436098, 0.002700, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 156, 45, A_Hit, Block, 7.535533, 0.002750, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 161, 46, A_Hit, Block, 6.036161, 0.002800, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 161, 47, A_Hit, Block, 5.316283, 0.002850, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 163, 48, A_Hit, Block, 4.593603, 0.002900, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 165, 49, A_Hit, Block, 6.524885, 0.002950, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 168, 50, A_Hit, Block, 3.271812, 0.003000, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 174, 51, A_Hit, Block, 9.463705, 0.003050, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 176, 52, A_Hit, Block, 3.680399, 0.003100, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 180, 53, A_Hit, Block, 9.438904, 0.003150, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 188, 54, A_Hit, Block, 0.074283, 0.003200, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 194, 55, A_Hit, Block, 5.165999, 0.003250, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 198, 56, A_Hit, Block, 2.727710, 0.003200, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 198, 57, A_Hit, Block, 0.242992, 0.003150, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 205, 58, A_Hit, Block, 5.919545, 0.003100, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 213, 59, A_Hit, Block, 2.049635, 0.003050, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 214, 60, A_Hit, Block, 8.776934, 0.003000, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 221, 61, A_Hit, Block, 0.593687, 0.002950, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 225, 62, A_Hit, Block, 2.608426, 0.002900, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 229, 63, A_Hit, Block, 3.028292, 0.002850, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 235, 64, A_Hit, Block, 8.914952, 0.002800, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 239, 65, A_Hit, Block, 4.981981, 0.002750, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 245, 66, A_Hit, Block, 7.100256, 0.002700, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 248, 67, A_Hit, Block, 2.864140, 0.002650, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 256, 68, A_Hit, Block, 8.649236, 0.002600, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 261, 69, A_Hit, Block, 6.755407, 0.002550, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 265, 70, A_Hit, Block, 4.584900, 0.002500, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 269, 71, A_Hit, Block, 9.596355, 0.002450, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 273, 72, A_Hit, Block, 7.746754, 0.002400, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 275, 73, A_Hit, Block, 3.765513, 0.002350, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 281, 74, A_Hit, Block, 2.286391, 0.002300, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 282, 75, A_Hit, Block, 3.545339, 0.002250, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 288, 76, A_Hit, Block, 3.003182, 0.002200, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 295, 77, A_Hit, Block, 6.697659, 0.002150, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 296, 78, A_Hit, Block, 7.189666, 0.002100, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 300, 79, A_Hit, Block, 5.659545, 0.002050, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 303, 80, A_Hit, Block, 8.244653, 0.002000, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 311, 81, A_Hit, Block, 3.906119, 0.001950, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 314, 82, A_Hit, Block, 8.187663, 0.001900, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 315, 83, A_Hit, Block, 8.440084, 0.001850, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 318, 84, A_Hit, Block, 1.804678, 0.001800, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 322, 85, A_Hit, Block, 9.433959, 0.001750, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 329, 86, A_Hit, Block, 4.248868, 0.001700, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 330, 87, A_Hit, Block, 5.206658, 0.001650, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 334, 88, A_Hit, Block, 0.656438, 0.001600, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 340, 89, A_Hit, Block, 9.135081, 0.001550, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 342, 90, A_Hit, Block, 8.825846, 0.001500, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 344, 91, A_Hit, Block, 7.613641, 0.001450, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 346, 92, A_Hit, Block, 3.989225, 0.001400, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 349, 93, A_Hit, Block, 6.882568, 0.001350, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 352, 94, A_Hit, Block, 7.615483, 0.001300, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 359, 95, A_Hit, Block, 4.050088, 0.001250, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 363, 96, A_Hit, Block, 1.252511, 0.001200, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 371, 97, A_Hit, Block, 4.846339, 0.001150, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 371, 98, A_Hit, Block, 2.224626, 0.001100, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 373, 99, A_Hit, Block, 8.731212, 0.001050, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 380, 100, A_Hit, Block, 5.288219, 0.001000, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 380, 101, A_Hit, Block, 0.014140, 0.000950, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 380, 102, A_Hit, Block, 8.605138, 0.000900, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 386, 103, A_Hit, Block, 0.186974, 0.000850, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 389, 104, A_Hit, Block, 8.148919, 0.000800, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 392, 105, A_Hit, Block, 2.428840, 0.000750, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 394, 106, A_Hit, Block, 3.145718, 0.000700, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 399, 107, A_Hit, Block, 9.657325, 0.000650, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 404, 108, A_Hit, Block, 9.355601, 0.000600, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 412, 109, A_Hit, Block, 8.094316, 0.000550, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 413, 110, A_Hit, Block, 4.921092, 0.000500, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 414, 111, A_Hit, Block, 2.201355, 0.000450, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 417, 112, A_Hit, Block, 5.763537, 0.000400, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 419, 113, A_Hit, Block, 2.890290, 0.000350, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 426, 114, A_Hit, Block, 3.210670, 0.000300, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 429, 115, A_Hit, Block, 2.613233, 0.000250, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 436, 116, A_Hit, Block, 1.739879, 0.000200, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 443, 117, A_Hit, Block, 0.018173, 0.000150, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 447, 118, A_Hit, Block, 0.447841, 0.000100, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 454, 119, A_Hit, Block, 2.411746, 0.000050, 0.7 ; A_AddEventRet, "FFFMFFFF", BlockSeq, 454, 120, A_Hit, Block, 4.154512, 0.000000, 0.7 ; A_Rewind, "F", BlockSeq ; A_Rewind, "F", WaterSeq ; A_Rewind, "F", BirdSeq1 ; A_Rewind, "F", BirdSeq2 ; A_Rewind, "F", BlockControlSeq ; A_Rewind, "F", WaterSeq ; A_Rewind, "F", WaterControlSeq ; A_Rewind, "F", SynthSeq ; A_Rewind, "F", GlideSeq ; // ------MASTER--------- MasterSeq = A_Create, "F", SequenceActor ; A_SetTempo, "FF", MasterSeq, 60; // this = 1 beat per second A_SetLoopStart, "FF", MasterSeq, 0; // units = BEATS!! A_SetLoopEnd, "FF", MasterSeq, 500; // loop = 40 seconds A_SetNumLoops, "FF", MasterSeq, -1.0; // continuous looping = -1.0 A_AddEvent, "FFMFF", MasterSeq, 5, A_Active, WaterSeq, 1 ; A_AddEvent, "FFMFF", MasterSeq, 13, A_Active, BirdSeq1, 1 ; A_AddEvent, "FFMFF", MasterSeq, 30, A_Active, BlockControlSeq, 1 ; A_AddEvent, "FFMFF", MasterSeq, 40, A_Active, BirdSeq2, 1 ; A_AddEvent, "FFMFF", MasterSeq, 40, A_Active, BirdSeq1, 0 ; A_AddEvent, "FFMFF", MasterSeq, 53, A_Active, BirdSeq1, 1 ; A_AddEvent, "FFMFF", MasterSeq, 65, A_Active, BirdSeq1, 0 ; A_AddEvent, "FFMFF", MasterSeq, 65, A_Active, BirdSeq2, 0 ; A_AddEvent, "FFMFF", MasterSeq, 60, A_Active, GlideSeq, 1 ; A_AddEvent, "FFMFF", MasterSeq, 85, A_Active, BirdSeq1, 1 ; A_AddEvent, "FFMFF", MasterSeq, 95, A_Active, SynthSeq, 1 ; A_AddEvent, "FFMFF", MasterSeq, 100, A_Active, BlockControlSeq, 0 ; A_AddEvent, "FFMFF", MasterSeq, 110, A_Active, GlideSeq, 0 ; A_AddEvent, "FFMFF", MasterSeq, 115, A_Active, BirdSeq1, 0 ; A_AddEvent, "FFMFF", MasterSeq, 150, A_Active, WaterSeq, 0 ; A_AddEvent, "FFMFF", MasterSeq, 160, A_Active, GlideSeq, 1 ; A_AddEvent, "FFMFF", MasterSeq, 175, A_Active, BirdSeq1, 1 ; A_AddEvent, "FFMFF", MasterSeq, 180, A_Active, BlockControlSeq, 1 ; A_AddEvent, "FFMFF", MasterSeq, 180, A_SetTempo, BlockSeq, 5000 ; A_AddEvent, "FFMFFF", MasterSeq, 180, A_SetPitchRange, Block, 200.0, 300.0 ; A_AddEvent, "FFMFF", MasterSeq, 190, A_Active, BirdSeq2, 1 ; A_AddEvent, "FFMFF", MasterSeq, 200, A_Active, BirdSeq1, 0 ; A_AddEvent, "FFMFF", MasterSeq, 210, A_SetTempo, BlockSeq, 4000 ; A_AddEvent, "FFMFFF", MasterSeq, 210, A_SetPitchRange, Block, 175.0, 250.0 ; A_AddEvent, "FFMFF", MasterSeq, 220, A_Active, BirdSeq2, 0 ; A_AddEvent, "FFMFF", MasterSeq, 250, A_Active, BlockControlSeq, 0 ; A_AddEvent, "FFMFF", MasterSeq, 260, A_Active, WaterSeq, 1 ; A_AddEvent, "FFMFF", MasterSeq, 280, A_Active, BirdSeq1, 1 ; A_AddEvent, "FFMFF", MasterSeq, 290, A_Active, BirdSeq2, 1 ; A_AddEvent, "FFMFF", MasterSeq, 300, A_Active, BlockControlSeq, 1 ; A_AddEvent, "FFMFFF", MasterSeq, 310, A_SetPitchRange, Block, 175.0, 210.0 ; A_AddEvent, "FFMFF", MasterSeq, 310, A_SetTempo, BlockSeq, 2600 ; A_AddEvent, "FFMFF", MasterSeq, 310, A_Active, GlideSeq, 0 ; A_AddEvent, "FFMFF", MasterSeq, 330, A_Active, BirdSeq2, 0 ; A_AddEvent, "FFMFFF", MasterSeq, 340, A_SetPitchRange, Block, 440.0, 460.0 ; A_AddEvent, "FFMFF", MasterSeq, 350, A_Active, SynthSeq, 0 ; A_AddEvent, "FFMFFF", MasterSeq, 375, A_SetPitchRange, Block, 100.0, 125.0 ; A_AddEvent, "FFMFF", MasterSeq, 380, A_Active, GlideSeq, 1 ; A_AddEvent, "FFMFF", MasterSeq, 400, A_Active, BirdSeq1, 0 ; A_AddEvent, "FFMFF", MasterSeq, 400, A_Active, WaterSeq, 0 ; A_AddEvent, "FFMFF", MasterSeq, 400, A_SetTempo, BlockSeq, 3000 ; A_AddEvent, "FFMFF", MasterSeq, 420, A_Active, SynthSeq, 1 ; A_AddEvent, "FFMFFF", MasterSeq, 420, A_SetPitchRange, Block, 310.0, 323.0 ; A_AddEvent, "FFMFF", MasterSeq, 430, A_Active, BirdSeq2, 1 ; A_AddEvent, "FFMFF", MasterSeq, 450, A_Active, BlockControlSeq, 0 ; A_AddEvent, "FFMFF", MasterSeq, 465, A_Active, BirdSeq2, 0 ; A_AddEvent, "FFMFF", MasterSeq, 470, A_Active, GlideSeq, 0 ; A_AddEvent, "FFMFF", MasterSeq, 480, A_Active, SynthSeq, 0 ; A_Rewind, "F", MasterSeq ; A_Active, "FF", MasterSeq, 1 ;