The Studio will be THE place for technical experimentation and innovative art creation for 2011! It is where inventors, artists and dreamers gather to experience the latest hands-on technologies, create new works and collaborate with other creative people. We invite you to bring yourselves, technologies, techniques, and creations to The Studio to help attendees produce something entirely new.
Specifically, we are looking for:
User-generated content is one of the most interactive and fun ways to get people to experience and contribute to a virtual idea or project. If you have a technology or tool that allows skilled and unskilled users to easily and directly modify the contents of a project, then we are looking for you! Examples can range from game editors such as LittleBigPlanet and Mod Nation Racers to virtual-world creators such as the Unity 3D engine. UCG projects can also include art creations that “evolve” or “mutate” from the direct influence of multiple contributors. The Studio and sponsors will be judging contests for the “best content created” for specific projects.
Attendees love to create stuff “in-house” and then take their creations home to show friends and colleges. Let’s allow attendees to design with latest technologies and produce with the newest hardware. They will spread the word about the cool techniques they learned and the nifty tools they used. Past examples include 3D lenticular prints, rapid–prototypes from ZBrush, laser-etched creations, and the ever-popular custom finger nail printing.
Time to get wacky! The Studio will be the House of Inventions, the place for creative devices and impractical, homemade, or scary-cool technologies that make, build, or create things. These are the technologies that often fall through the cracks of the mainstream culture but are no less inspiring or valuable. Submit your own new method, technique, or device that puts a whole new spin on things. Anything you submit must be safe, robust, and durable enough to withstand attendee use throughout the conference.
New Technologies and Techniques for Creating
New technologies, tools, and techniques that make, build, transform, and create things. These technologies should provide new ways to acquire data, transform information, or produce tangible results. They will be used in The Studio by attendees from all backgrounds and experience levels. We encourage you to envision how attendees might benefit from learning about, and using, your technology.
Examples of technologies that have been very successful in previous years include: laser-scanning devices, high-speed imaging systems, motion-capture systems, stop-motion animation software, rapid-prototyping machines, large-format printers, and interactive drawing tools, just to name a few.
If you have questions about whether your technology or project is right for The Studio, please contact The Studio Chair.