The 38th International Conference And Exhibition on Computer Graphics and Interactive Techniques

Talks

Let There Be Light

Tuesday, 9 August 9:00 am - 10:30 am | East Building, Ballroom A/B
Kenny Mitchell, Black Rock Studio, The Walt Disney Company

"Rango": A Case of Lighting and Compositing a CG-Animated Feature in an FX-Oriented Facility

A summary of some of the tricks, tools, setups, and procedures used by lighting and compositing artists at Industrial Light & Magic in the production of the animated feature "Rango".

Leandro Estebecorena
Industrial Light & Magic

Nelson Sepulveda
Industrial Light & Magic

Greg Grusby
Industrial Light & Magic

Ocean Mission on "Cars 2"

The challenges and solutions across multiple disciplines in addressing integration of an ocean with characters and lighting in the fast-paced opening action sequence of "Cars 2".

Alexis Angelidis
Pixar Animation Studios

Josh Anon
Pixar Animation Studios

Gary Bruins
Pixar Animation Studios

Jon Reisch
Pixar Animation Studios

Esdras Varagnolo
Pixar Animation Studios

Untangling Hair Rendering at Disney

This talk discusses the challenge of rendering hair on Disney's "Tangled". After a review of the shader, it examines the initial problems faced by artists, the extensive developments to resolve them, and how those tools produced the final look and contributions to future productions.

Lewis Siegel
Walt Disney Animation Studios

Ramon Montoya-Vozmediano
DreamWorks Animation

Michelle Robinson
Walt Disney Animation Studios

Mitchell Snary
Walt Disney Animation Studios

Ryan Duncan
Walt Disney Animation Studios

Chris Springfield
Walt Disney Animation Studios