The 38th International Conference And Exhibition on Computer Graphics and Interactive Techniques
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Computer Animation Festival
Computer Animation Festival
Programsort icon Date & Time Focus
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Talks
Building Blocks
East Building, Ballroom C
Tuesday, 9 August
10:45am-12:15 pm
Research
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Talks
1000 Points of Light
East Building, Ballroom A/B
Tuesday, 9 August
2-3:30 pm
Production Communities
SIGGRAPH Symposium
SIGGRAPH Symposium: The Business Think Tank
East Building, Parkview Terrace 1-3
Sunday, 7 August
9am-5:30 pm
Full Conference
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The Studio–Workshops
World Creation in CryENGINE
The Studio/West Building, Ballroom A
Wednesday, 10 August
10:40am-12:10 pm
Full Conference
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The Studio–Workshops
Vignette Correction in GigaPan Stitch
The Studio/West Building, Ballroom A
Thursday, 11 August
9-10:30 am
Full Conference
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The Studio–Workshops
Using the Giga Pan Imaging System
The Studio/West Building, Ballroom A
Sunday, 7 August
3:45-5:15 pm
Full Conference
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The Studio–Workshops
The XVJ (Xpressive Video-Jockey)
The Studio/West Building, Ballroom A
Tuesday, 9 August
10:40am-12:10 pm
Full Conference
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The Studio–Workshops
Rigging Characters for CryENGINE
The Studio/West Building, Ballroom A
Tuesday, 9 August
9-10:30 am
Full Conference
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The Studio–Workshops
KeyShot: Amazing Rendering and Animation in Real Tiem
The Studio/West Building, Ballroom A
Thursday, 11 August
10:40am-12:10 pm
Full Conference
Basic Conference
The Studio–Workshops
Introduction to Python Scripting
The Studio/West Building, Ballroom A
Sunday, 7 August
2-3:30 pm
Full Conference
Basic Conference
The Studio–Workshops
How to Write Fast iPhone and Android Shaders in Unity
The Studio/West Building, Ballroom A
Monday, 8 August
3:45-5:15 pm
Full Conference
Basic Conference
The Studio–Workshops
GigaPan Time Machine: Authoring and Exploring Gigapixel-Scale, Time-Lapse Imagery
The Studio/West Building, Ballroom A
Wednesday, 10 August
12:15-1:45 pm
Full Conference
Basic Conference
The Studio–Workshops
Getting Started in Maya
The Studio/West Building, Ballroom A
Monday, 8 August
9-10:30 am
Education
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The Studio–Workshops
From Concept to Creation
The Studio/West Building, Ballroom A
Monday, 8 August
2-3:30 pm
Full Conference
Basic Conference
The Studio–Workshops
Creation of Your Own Digital Fashion Show
The Studio/West Building, Ballroom A
Tuesday, 9 August
12:15-1:45 pm
Full Conference
Basic Conference
The Studio–Workshops
Creation of Your Own Digital Fashion Show
The Studio/West Building, Ballroom A
Monday, 8 August
12:15-1:45 pm
Full Conference
Basic Conference
The Studio–Workshops
Creating a Multi-Platform Real-Time Portfolio for Your Artwork Using Unity
The Studio/West Building, Ballroom A
Monday, 8 August
10:40am-12:10 pm
Full Conference
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The Studio–Workshops
Change Your Approach to Modeling With ZBrush
The Studio/West Building, Ballroom A
Wednesday, 10 August
9-10:30 am
Full Conference
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The Studio–Workshops
An introduction Into After Effects for Motion Graphics
The Studio/West Building, Ballroom A
Wednesday, 10 August
2-5:15 pm
Full Conference
Basic Conference
The Studio–Workshops
Advanced Creation of Your Own Digital Fashion Show
The Studio/West Building, Ballroom A
Tuesday, 9 August
2-5:15 pm
Full Conference
Basic Conference
The Studio–Talks
ZBrush New Features - From Concept to Final Render
The Studio/West Building, Ballroom A
Wednesday, 10 August
11am-12:00 pm
Full Conference
Basic Conference
The Studio–Talks
What’s New in Rhinoceros 5.0?
The Studio/West Building, Ballroom A
Tuesday, 9 August
3-3:30 pm
Education
Full Conference
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The Studio–Talks
"T-Splines 3 for Rhino: What's New"
The Studio/West Building, Ballroom A
Wednesday, 10 August
2-2:30 pm
Full Conference
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The Studio–Talks
Tokyo Race Lighting For Cars 2
The Studio/West Building, Ballroom A
Tuesday, 9 August
4:30-5:00 pm
Full Conference
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The Studio–Talks
The Visual Style of “Legend of the Guardians: The Owls of Ga’Hoole”
The Studio/West Building, Ballroom A
Wednesday, 10 August
4:30-5:00 pm