The 38th International Conference And Exhibition on Computer Graphics and Interactive Techniques
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Full Conference
Full Conference
Basic Conference
Basic Conference
Computer Animation Festival
Computer Animation Festival
Programsort icon Date & Time Focus
Computer Animation Festival
Computer Animation Festival - Screenings
Commercials, Games, and Music
West Building, Exhibit Hall A
Wednesday, 10 August
4-5:00 pm
Education
Computer Animation Festival
Computer Animation Festival - Screenings
Commercials, Games, and Music
West Building, Exhibit Hall A
Monday, 8 August
9-10:15 am
Education
Computer Animation Festival
Computer Animation Festival - Screenings
Animated Shorts
West Building, Exhibit Hall A
Monday, 8 August
3:30-5:00 pm
Education
Full Conference
Courses
Storytelling With Color
West Building, Rooms 109/110
Monday, 8 August
2-3:30 pm
Education
Full Conference
Courses
Stereoscopy From XY to Z
West Building, Rooms 109/110
Wednesday, 10 August
9am-12:15 pm
Production Communities
Full Conference
Courses
Production Volume Rendering 2
West Building, Rooms 211-214
Wednesday, 10 August
2-5:15 pm
Production Communities
Full Conference
Courses
Production Volume Rendering 1
West Building, Rooms 211-214
Wednesday, 10 August
10:45am-12:15 pm
Production Communities
Research
Full Conference
Courses
PhysBAM: Physically Based Simulation
West Building, Rooms 211-214
Monday, 8 August
9am-12:15 pm
Education
Production Communities
Full Conference
Courses
Modeling 3D Urban Spaces using Procedural and Simulation-based Techniques
West Building, Rooms 109/110
Tuesday, 9 August
2-5:15 pm
Education
Research
Full Conference
Courses
Liquid Simulation with Mesh-based Surface Tracking
East Building, Ballroom C
Sunday, 7 August
2-5:15 pm
Research
Full Conference
Courses
Introduction to Modern OpenGL Programming
West Building, Rooms 109/110
Sunday, 7 August
2-5:15 pm
Education
Production Communities
Full Conference
Courses
Filtering Approaches for Real-Time Anti-Aliasing
West Building, Rooms 109/110
Thursday, 11 August
2-5:15 pm
Production Communities
Full Conference
Courses
Destruction and Dynamics for Film and Game Production
East Building, Ballroom A/B
Sunday, 7 August
2-5:15 pm
Production Communities
Full Conference
Courses
Compiler Techniques for Rendering
East Building, Ballroom C
Thursday, 11 August
9am-12:15 pm
Production Communities
Research
Full Conference
Courses
Cinematography - The Visuals & the Story
West Building, Rooms 211-214
Wednesday, 10 August
9-10:30 am
Education
Full Conference
Courses
Character Rigging, Deformations, and Simulations in Film and Game Production
West Building, Rooms 109/110
Wednesday, 10 August
2-5:15 pm
Production Communities
Full Conference
Courses
Build Your Own Glasses-Free 3D Display
West Building, Rooms 109/110
Monday, 8 August
9-10:30 am
Research
Full Conference
Courses
Beyond Programmable Shading II
West Building, Rooms 211-214
Tuesday, 9 August
2-5:15 pm
Production Communities
Research
Full Conference
Courses
Beyond Programmable Shading I
West Building, Rooms 211-214
Tuesday, 9 August
9am-12:15 pm
Production Communities
Full Conference
Courses
Applying Color Theory to Digital Media and Visualization
West Building, Rooms 118-120
Wednesday, 10 August
2-3:30 pm
Research
Full Conference
Courses
Advances in Real-Time Rendering in Games: Part I
East Building, Ballroom A/B
Monday, 8 August
9am-12:15 pm
Production Communities
Full Conference
Courses
Advances in Real-Time Rendering in Games: Part 2
East Building, Ballroom A/B
Monday, 8 August
2-5:15 pm
Production Communities
Full Conference
Courses
Advances in New Interfaces for Musical Expression
West Building, Rooms 118-120
Tuesday, 9 August
2-5:15 pm
Art
Research
Full Conference
Courses
3D Spatial Interaction: Applications for Art, Design, and Science
West Building, Rooms 118-120
Sunday, 7 August
2-5:15 pm
Education
Production Communities
Full Conference
Basic Conference
Emerging Technologies
Emerging Technologies
West Building, Ballroom B
Thursday, 11 August
9am-1:00 pm
Art
Education