Making Faces: Eve Online’s New Portrait Rendering
Sunday, 7 August 3:45 pm - 5:15 pm | East Building, Exhibit Hall A
Tthe portrait system that drives Eve Online's new high-fidelity avatars. Breaking down the final image into its components, this talk surveys the various techniques (including some that didn't work out) for real-time skin, eyes, hair, and shadows on commodity graphics hardware.
Bert Peers
CCP Games