SIGGRAPH 2010 By Focus
Talks
The Filigree Effect in "Shrek Forever After": Making Art Dynamic From Sketch to 3D
The visual divide between simulated and natural phenomena shrinks every year, but solving the novel problem of capturing an aesthetic renews with each new idea.
Lighting and Rendering "Alice In Wonderland"
An in-depth discussion of shading, lighting, and rendering methods used by Sony Pictures Imageworks in the production of "Alice In Wonderland".
Fast Furry Ray Gathering
This talk presents several techniques for efficiently gathering diffuse and specular reflection rays from strand-based fur geometry recently put in production at Rhythm & Hues.
An Error-Estimation Framework for Photon Density Estimation
The first error-estimation framework for global-illumination rendering algorithms based on photon density estimation.

