SIGGRAPH 2010 By Focus
Research Challenge Results
WEDNESDAY, 28 JULY | 2-3:30 pm | Theater 411
A special session in which teams who have worked on this year's Research Challenge present their solutions. Judges evaluate the projects and award wonderful prizes to the teams displaying the most complete, creative, elegant, and appealing solutions.
First Place: Hodu "Zero Failure" Physical Therapy System
Second Place: T Relief
Virtual Flashlight for Real-Time Scene Illumination and Discovery
Combining novel input and rendering technologies to create an interactive Haunted House that provides a heightened sense of immersion and allows for its content to be dynamically modified to create a fresh adventure on each successive visit.
Square Enix CO., Ltd.
Hodu "Zero Failure" Physical Therapy System
A system for physical therapy inspired by Korean traditional medicine that reduces the stress, pain, and embarrassment associated with physical therapy and allows easier collection of data related to patient recuperation.
Seeing With Pan-Tilt-Zoom Cameras Directed by Gaze Over the Internet
With this advanced gaze-tracking system, users control a remote video PTZ camera's movements just by looking around at a computer screen that displays a video from the camera.
Gdansk University of Technology
A computer interface that enables direct interactive experience with geospatial datasets by rendering them as three-dimensional physical shapes, augmented with projected graphics.
MIT Media Lab