Art Gallery
Autodesk, Inc.
The Cleveland Institute of Art
Indiana University-Purdue University Fort Wayne
Penn State Altoona
Walt Disney Feature Animation
Weatherhead School of Management, Case Western Reserve University

Computer Animation Festival
Autodesk, Inc.
The Cleveland Institute of Art
The Earth Observatory of Singapore/NTU/ADM
Indiana University-Purdue University Fort Wayne
Penn State Altoona
Sohonet Limited
Walt Disney Feature Animation
Weatherhead School of Management, Case Western Reserve University

DreamWorks LLC

Education Committee
Apple Inc.
Autodesk, Inc.
Middle Tennessee State University
Side Effects Software Inc.

Emerging Technologies
Apple Inc.
Laureate Institute for Brain Research
National Defense University
QBay Consulting, LLC
Walt Disney Parks and Resorts

Game Papers
University of California, Los Angeles

Geek Bar
Walt Disney Animation Studios

Northeastern University

Advanced Micro Devices, Inc.
ArtVPS Ltd.
California State University, Chico
Fluke Networks
Georgetown University
Lee County School District
MediaMachine, LLC
Network for Computational Nanotechnology, Purdue University
Purdue University Calumet
Sandia National Labs

Nitrogen Studios Canada Inc.

Digital Signal Corporation
Incredible Technologies, Inc.
Wacom Co., Ltd.

Adobe Systems Incorporated
Walt Disney Feature Animation

Research Challenge
Animation Magazine Inc.
John Wiley & Sons Inc.
O'Reilly Media, Inc.
Peachpit Press

The Sandbox
Advanced Micro Devices, Inc.
AMD Graphics Product Group
Globex Studios
Intel Corporation
Sony Computer Entertainment
THQ Inc.
Walt Disney Feature Animation

Disney Research
Walt Disney Animation Studios

Animation Magazine
Autodesk, Inc.
Ballistic Media
Collin College Fine Arts Department
DreamWorks Animation
The Entertainment Economy Institute
Intel Corporation
John Wiley & Sons Inc.
Noesis Interactive
O’Reilly Media
Peachpit Press
Walt Disney Feature Animation

Student Volunteers
Animation Magazine Inc.
Animation Mentor
Autodesk, Inc.
Ballistic Media Pty. Ltd.
Computer Graphics World
Digital Artforms
DreamWorks LLC
Electronic Arts Inc.
Escape Studios
Geomedia, Inc.
John Wiley & Sons Inc.
O'Reilly Media, Inc.
Obsydian Games
Peachpit Press
RIOT Games
Rock Solid Internet Systems, Inc.
The Gnomon Workshop
Wacom Co., Ltd.
Walt Disney Feature Animation

The Studio
Stratasys, Inc.
3D Systems, Inc.
Adobe Systems Inc
Arizona State University
Autodesk, Inc.
Bentley Systems, Incorporated
Bunkspeed Inc.
Carnegie Mellon University
Cone Editions Press, Ltd.
Digital-Tutors of PL Studios, Inc.
Fashioning Technology
Four Chambers Studio, LLC
The Gnomon Workshop
Infusion Systems
Integrated Color Solutions
Intel Corporation
JWP Design LLC
Knowledge Adventure, Inc.
MakerBot Industries
McGill University
MecSoft Corpo
MIT Media Lab
NextEngine, Inc.
Noesis Interactive
Objet Geometries Ltd.
PCD Santa Rosa
Penn State Altoona
PhaseSpace inc.
Pixologic, Inc.
PL Studios, Inc.
Rochester Institute of Technology, School of Film and Animation
Robert McNeel & Associates
Roland DGA Corporation
San Diego Photoshop User's Group
Skybucket, Inc.
SolidWorks Corp.
SparkFun Electronics
Stratasys, Inc.
Towson University
University of Michigan
University of North Carolina at Charlotte
Wacom Co., Ltd.
Winthrop University
xRez Studio
York Technical College
Z Corporation
Zama Arts

Technical Papers
Autodesk, Inc.
Microsoft Research
Pixar Animation Studios
Walt Disney Company

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Image Credits

Glowing Pathfinder Bugs
© 2010 Oslo School of Architecture and Design/Squidsoup
© 2010 Hasso Plattner Institute
Audi "Intelligently Combined"
© 2010 Digital Domain
Animated History of Poland
© 2010 Platige Image
© 2010 Nucleus Medical Art

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SIGGRAPH Student Volunteers

SIGGRAPH Asia 2009






ACM SIGGRAPH Digital Arts Community



New for 2010

New Conference Dates

Sunday, 25 July (noon) through Thursday, 29 July 2010
Los Angeles, California USA


This new program celebrates excellence in computer graphics by showcasing images and short animations of extraordinary power and beauty.

We are inviting the SIGGRAPH community to submit short (5-15 second) animations of recent work (from the last 18 months), whether professional, personal, student work, or anything.

The work might be:

  • For film: A turnaround of a model or shader
  • For film: A final animation, FX, or lighting shot
  • For games: a game character or level design
  • For games: a killer cinematic
  • Or anything in between

The only criterion is mind-blowing excellence. Period.

We'll schedule 60 of these into a one-hour SIGGRAPH Dailies! format, where the presenters will have one minute each to loop their animations and describe their work.

SIGGRAPH Dailies! will be scheduled early on Tuesday and Wednesday. Start your busy SIGGRAPH schedule at Dailies. Grab a cup of coffee, meet your friends, get an agenda and watch (or present!) the very best of computer graphics in a fun, fast format.
More information


SIGkids is returning to the SIGGRAPH conference. Veteran attendees will remember the various incarnations of this special program over the years. For 2010, we are tying together many different initiatives that engage our next generation of CG enthusiasts. Specifically, we are offering fun and challenging ways for pre-teens and teenagers interested in math, science, and art to acquire the WONDER of computer graphics and interactive techniques.

Look for more innovations soon, as we expand the "People Behind The Pixels" experience.

SIGGRAPH 2010 Committee

SIGGRAPH 2010 Conference Chair
Terrence Masson
Northeastern University

ACM SIGGRAPH Conference Chief Staff Executive
Bob Niehaus
Talley Management Group, Inc.

SIGGRAPH 2010 Conference Manager
Mike Walsh
Talley Management Group, Inc.

Art Papers Chair
Lira Nikolovska
Autodesk, Inc.

Audio/Visual Support
AVW-TELAV Audio Visual Solutions

Computer Animation Festival Director
Isaac Kerlow
NTU/ADM/Earth Observatory of Singapore

Conference Administration
Talley Management Group, Inc.

Conference Arts Director
Matthew Hollern
Cleveland Institute of Art

Conference Management/Marketing and Media
SmithBucklin Corporation

Conference Operations Director
Ryan Kuba

Director of Education
James Mohler
Purdue University

Director of Gaming
Troy Dunniway
Dunniway Design

Director of Outreach
Jaime E. Radwan
Incredible Technologies, Inc.

Director of Production Communities
Bill Polson
Pixar Animation Studios

Director of Research
Cindy Grimm
Washington University in St. Louis

Donations Chair
Megan Kreiner
DreamWorks Animation

Emerging Technologies Chair
Preston J. Smith
Laureate Institute for Brain Research

Exhibition Management
Hall-Erickson, Inc.

FJORG! Chair
Tereza Flaxman
Harvard University

Game-Film Synergy Chair
Naty Hoffman

Game Papers Chair
Richard Wainess

General Services
Freeman Decorating Company

Graphic Design/Editing/Web Site

GraphicsNet Chair Co-Chairs
Ed Konowal
Lee County School District

David Spoelstra
MediaMachine LLC

International Resources Co-Chairs
Sandro Alberti
Universidad de Guadalajara

Scott Lang
Bergen County Academies

Juried Art Chair
Richard Elaver
Indiana University-Purdue University Fort Wayne

Late-Breaking Chair
Dan Wexler
NVIDIA Corporation

Stephen N. Spencer, ACM SIGGRAPH Publications Committee Chair
University of Washington

Real-Time Rendering Chair
Evan Hirsch
THQ Inc.

Convention Data Services

SIGGRAPH 2009 Conference Chair
Ronen Barzel

SIGGRAPH 2011 Conference Chair
Pete Braccio
Monterey Bay Aquarium Research Institute

SIGGRAPH 2012 Conference Chair
Rebecca Strzelec
Penn State Altoona

Student Volunteers Chair
Jason Jerald
University of North Carolina at Chapel Hill

The Studio Chair
Gene Cooper
Four Chambers Studio

Travel Agent

Technical Papers Chair
Tony DeRose
Pixar Animation Studios

Unified Jury Chair
Mark Elendt
Side Effects Software Inc.

Vision Advisors
Frank Gladstone

Richard Chuang
Cloudpic Global

Web Programming
The OPAL Group


Now in its 37th year, the SIGGRAPH conference is the premier international event on computer graphics and interactive techniques. SIGGRAPH 2010 is expected to draw an estimated 25,000 professionals from five continents to Los Angeles, California


The SIGGRAPH conference attracts the most respected technical and creative people from all over planet Earth. The SIGGRAPH community includes people everywhere who are excited by research, science, art, animation, gaming, interactivity, education, and the web. SIGGRAPH 2010 is sponsored by The Association for Computing Machinery (ACM), an educational and scientific society uniting the world's computing educators, researchers, and professionals to inspire dialogue, share resources and address the field's challenges.


The SIGGRAPH conference and exhibition is a five-day interdisciplinary educational experience including a three-day commercial exhibition that attracts hundreds of exhibitors from around the world. SIGGRAPH is widely recognized as the most prestigious forum for the publication of computer graphics research. In addition to SIGGRAPH's leading-edge technical program, the conference's installations provide close-up views of the latest in digital art, emerging technologies, and hands-on opportunities for creative collaboration.

The conference also hosts the international SIGGRAPH Computer Animation Festival, showcasing works from the world's most innovative and accomplished digital film and video creators. Juried and curated content includes outstanding achievements in time-based art, scientific visualization, visual effects, real-time graphics, and narrative shorts. Since 1999, the festival has been an official qualifying event for the Academy of Motion Picture Arts and Sciences Best Animated Short Film award.


Los Angeles Convention Center, Los Angeles, California, USA


Conference: 25 - 29 July (Sunday through Thursday)
Exhibition: 27 - 29 July (Tuesday through Thursday)

7 - 11 August
Vancouver Convention & Exhibition Centre
Vancouver, British Columbia Canada

SIGGRAPH Asia 2010
15 - 20 December
Seoul, South Korea

In the News
SIGGRAPH 2010 Video