Official Rules for the GameJam! Competition

These GameJam! Competition Rules must be completed, signed by each participant and faxed to +1.856.423.3420 by 5 pm Pacific Daylight Time, Wednesday, 6 May. Or they must be sent no later than 6 May via postal or courier service to:

Francesca Regan
2009 SIGGRAPH Conference Manager
Talley Management Group, Inc.
19 Mantua Road
Mt. Royal, New Jersey 08061 USA

Void where prohibited by law.

By entering the GameJam! Competition (the "Competition"), you agree to abide by these Official Rules, and that the decisions of the judges, in conjunction with the Association for Computing Machinery ("ACM") and ACM SIGGRAPH ("SIGGRAPH"), are final with respect to all aspects of the Competition.

Competition Overview
The mission of GameJam! is to create an atmosphere that encourages fun and allows YOU to showcase your talents to the SIGGRAPH community and beyond. Video games are more than just interactive graphics. Video games allow for creative expression in storytelling, design, mood, characters, and allow the opportunity for individuals to come together and work as a team.

GameJam! celebrates this process. GameJam! will create an intense (but FUN) opportunity for artists and game designers seeking a high-profile event in which to showcase their skills.

Artists and programmers will be chosen to participate in the GameJam! Event to be held during SIGGRAPH 2009 at the Ernest N. Morial Convention Center in New Orleans, Louisiana starting the evening of Tuesday, 4 August and end 24 hours later on Wednesday, 5 August ("Event"). During this period, participants will compete against each other to create 3D assets and 2D video games. Recruiters and talent from top computer graphics, feature film, animation, and game companies will be in attendance at SIGGRAPH 2009.

Competitors will have access to animation software where they can generate their 2D/3D characters. This contest encourages creative use of technology to create a game that will be based on a theme to be revealed at the Event.

Who Can Enter
The Competition is open to individuals ages 18 and older at the time of entry. Employees, agents, and representatives of ACM, SIGGRAPH, competition sponsors, or GameJam! Judges (as described below) and their respective affiliates and subsidiaries, and members of their immediate families or households are not eligible to participate. Individuals and teams of three people can enter the Event. Substitution of team members is prohibited without the express consent of the GameJam! Judges. As discussed in more detail below, no team will be registered in the Competition or have its submission reviewed unless and until all team members have submitted a signed copy of these Official Rules and a signed Waiver and Release.

Submissions will be accepted beginning on 16 March until 6 May at 5 pm, Pacific Daylight Time.

Documents Required for Entry
As indicated above, each Participant must submit a complete application package for the Team no later than Wednesday, 6 May. The application package must include the following six forms:

  • Signed copies of these Official Rules (one for each Team member); and
  • Signed copies of the Waiver and Release (one for each Team member)

These forms must be faxed to +1.856.423.3420 no later than Wednesday, 13 May. Or they must be sent no later than 13 May via postal or courier service to:

Francesca Regan
2009 SIGGRAPH Conference Manager
Talley Management Group, Inc.
19 Mantua Road
Mt. Royal, New Jersey 08061 USA

Submission Entry Fee
The demo reel entry fee is $US 10 per person due at the time of submission. If you are entering as an individual the fee will be $10. If entering as a team, the amount due will be $30 or $40 based on the number of team members. Payment must be made by credit card through this online payment system using the procedures required by the web site. There is no fee to participate in the Event.

Entries
The GameJam! organizers will select participants based on their applications and submissions to participate in the 24-hour Event to be held at the Ernest N. Morial Convention Center before an attendee crowd. Submissions should reflect the skills in 2D and/or 3D animation of all applicants.

Teams may earn up to 100 points from demo materials. GameJam! Judges will base the points awarded on the following catergories. Demo materials will be judged on the following criteria:

  1. 0-25 points awarded for game play (personality, storytelling, believability)
  2. 0-25 points awarded for artistic style (visual appeal, effects used, art direction)
  3. 0-25 points awarded for technical achievement
  4. 0-25 points awarded for fun, effectiveness, and attitude

It is up to each Team how they choose to represent themselves with their demo materials. Demo materials may include videos, written work, games created, and 2D/3D art. File formats that will be accepted include URL, .MOV, .AVI, .QT, .MPEG, .JPG, .JPEG, and .PDF. Each Team must identify the work on the demo materials with the name of the person responsible and the names of any other people who contributed to the materials. Materials must be the work of the applicants seeking participation in the Event.

All Team members will be notified that they have been selected to participate in the Event by email, and the Team Organizer identified on the entry form will also be notified by telephone on or before 1 July.

The Event
Only the individuals listed on the original GameJam! application for each participant (the "Participant") may participate in the contest project at the Event, unless a substitution is approved by the GameJam! Judges at least 24 hours prior to the commencement of the Event. The Event will last at least 24 continual hours, beginning at 6 pm on Tuesday, 4 August and ending on Wednesday, 5 August at 6 pm. All participants must be present at the GameJam! Staging Room at the Ernest N. Morial Convention center in New Orleans, Lousiana by 5 pm, Tuesday, 4 August or they will be eliminated from participating in the Event. Participants may begin the production of their work at 6 pm on Tuesday, 4 August and must hand in their final character or video game to the GameJam! Judges by 6 pm on Wednesday, 5 August. Each Participant must create a 3D model or video game based on a theme that will be revealed at the Event and using only the limited materials that will be provided at the Event by ACM SIGGRAPH.

On the day of the Event, the Participant will be supplied with monitor, computer hardware sufficient to house software and provide necessary output; software, including Autodesk products Maya and 3D Max, Adobe products Photoshop, Macromedia product Flash (all products being used are the results of donations from our industry friends and as such, the actual products used are therefore subject to change without notice), and other tactile materials required to create story boards; meals; and entertainment.

Participants may participate in other SIGGRAPH mini-events (open only to registered GameJam! participants) and take naps, sleep cycles, and other self-prescribed breaks during the Event. However, competitors are encouraged to plan their time wisely. Participants must remain in the GameJam! Staging Room for the duration of the 24-hour Event, but will be permitted to use the restroom facilities and attend other GameJam! mini-events. Each Competing Team's final video game must be submitted to the GameJam! Judges by 6 pm on 5 August. Entries not received by 6pm on 5 August will be disqualified and will not be entered into the final judging. Additional rules will be provided at the Event.

No hardware, software, or media storage devices may be brought to the Event by the participants, and no resources, assets, or materials other than those supplied to the Participants on the day of the Event may be used to create the animated sequence. The GameJam! contest computers will be configured to prohibit any such interaction. No internet usage is allowed during the Event (unless approved by GameJam! organizers), and participants may not access computers assigned to other Teams.

Each Participant is permitted to bring one sleeping bag or blanket, one pillow, and one airline-compatible carry-on size bag to the Event. Participants will be permitted to sleep in designated areas of the GameJam! Staging Room. Participants are encouraged to bring personal toiletries. There will be no bathing facilities at the Event, but regular restroom facilities will be available. Security will be limited, therefore, participants should not bring valuable belongings. ACM, SIGGRAPH, and the Event organizers are not responsible for any items lost at the Event. Participants are responsible for their own transportation to and from the Event.

All participants must exhibit professionalism and regard for other participants at all times. No alcohol, drugs, or illegal substances permitted in the participant arena or nap areas. Smoking is prohibited in the convention center. Those wishing to smoke may take breaks outside.

Winner Selection and Responsibilities
The GameJam! Judges will judge the submitted 3D characters and 2D video games and choose winners for each of the following categories:

  • 3D character/assets submitted for 3D game:
    • Best of Show - The best overall character/asset. This character looks great, has creative animation, and utilizes the theme.
    • Crowd Favorite - The character/asset earning the most votes from SIGGRAPH 2009 attendees.
    • Most Lifelike - The character/asset that is the most natural and lifelike. The character/asset exhibits the most natural features and lifelike animation.
    • Most Creative - The character/asset that is the most cartoonish and different. The character/asset exhibits nonrealism and has creative animation.
  • 2D Flash games submitted for 2D games:
    • Best of Show - The best overall game. This game is fun, looks great, and utilizes the theme.
    • Crowd Favorite - The game earning the most votes from SIGGRAPH 2009 attendees.

Judging is final on Thursday, 6 August at the discretion of the GameJam! Judges, and the winning Participants will be announced at a SIGGRAPH 2009 panel session that evening.

Winners may be required to furnish picture proof of identification, which may include a driver's license, passport, voting card, or similar government-issued identification. All Teams agree to the use of their names, voices, and/or likenesses for advertising and promotional purposes without further compensation, unless prohibited by law.

Prizes
Each Participant will be awarded a basic conference pass for SIGGRAPH 2009.

The winner for each category will be awarded:

  • Individual trophies to the winning Participant(s); and
  • Other prizes to be announced at a later date.

The approximate total retail value of the conference pass is $75 and approximate total retail value of all other Competition prizes to be awarded less than $2000. Prior to receiving any prize, each Participant will be required to sign and submit an acknowledgement confirming the member's eligibility and compliance with the Official Rules. Prizes will be delivered at the Event. Prizes must be accepted as described in these rules, and may not be sold, transferred to another person, assigned, substituted for another prize, or exchanged in whole or in part for cash.

All federal, state and/or local taxes are the sole responsibility of the winning Competing Team members.

Ownership of Contest Materials
BBy entering this Competition you agree that any and all work product produced by you during the Competition, including, but not limited to all sketches, designs, animation sequences, video games, drafts and all other written materials (the "Materials"), and all rights therein, shall be exclusively owned by ACM, and you hereby irrevocably assign to ACM in perpetuity all right, title and interest therein, including, without limitation, all copyrights in and to all such Materials. You acknowledge that Competition sponsors may also use the Materials without obligation of any kind to you and that you shall not have any right to restrict such use. Materials will not be returned. You agree that you will only use the Materials in your personal portfolio as an example of your work product but will not otherwise use, display, distribute, or publish the Materials. You understand that ACM and SIGGRAPH and the Competition sponsors reserve the right to use your name in connection with the Materials, but shall have no obligation to do so.

Limitations on Liability
ACM and SIGGRAPH and the Competition sponsors assume no liability for lost, delayed, or misdirected entries whether due to technical or computer malfunctions or otherwise, and ACM and SIGGRAPH and the Competition sponsors assume no liability for technical or computer malfunctions of any kind. ACM and SIGGRAPH and the Competition Sponsors are not responsible for any incorrect information, whether caused by web site users, tampering, hacking or by any of the programming associated with or utilized in the Competition and assume no responsibility for any error, omission, interruption, deletion, defect, delay in operation, or other transmission, communications line failure, theft or destruction or unauthorized access to, or tampering with, the web site or database. ACM and SIGGRAPH and the Competition sponsors reserve the right to cancel, terminate, modify, suspend, or extend the Competition at any time if the Competition is not capable of running as planned by reason of legal impediments, infection by computer viruses, hacking, unauthorized intervention, fraud, technical failures, or any other causes which, in the sole opinion of ACM and SIGGRAPH and the Competition sponsors, corrupt or affect the administration, security, fairness, integrity, or proper conduct of the Competition.

BY SIGNING BELOW, YOU SPECIFICALLY ACKNOWLEDGE AND AGREE AS FOLLOWS: YOU HAVE VOLUNTARILY APPLIED TO PARTICIPATE IN THE COMPETITION AT THE NEW ORLEANS CONVENTION CENTER WHICH IS SCHEDULED TO TAKE PLACE OVER A CONTINUAL TIME PERIOD OF AT LEAST TWENTY-FOUR HOURS. YOU ARE AWARE OF AND ACKNOWLEDGE THAT THERE ARE INHERENT RISKS IN PARTICIPATING IN THE COMPETITION AND YOU ARE VOLUNTARILY PARTICIPATING IN THE COMPETITION WITH KNOWLEDGE OF THE DANGER INVOLVED. YOU UNDERSTAND THAT SERIOUS INJURY, EVEN DEATH, IS POSSIBLE AS A RESULT OF PARTICIPATION IN THE COMPETITION AND YOU HEREBY AGREE TO ACCEPT ANY AND ALL RISKS OF INJURY OR DEATH AND TAKE RESPONSIBILITY FOR YOUR SAFETY AND WELFARE WHILE PARTICIPATING IN THE COMPETITION, INCLUDING THE RECEIPT OR USE OF A PRIZE. YOU ACKNOWLEDGE THAT NONE OF ACM, SIGGRAPH, THE COMPETITION SPONSORS, OR THEIR RESPECTIVE EMPLOYEES AND AGENTS HAVE MADE, NOR ARE RESPONSIBLE FOR, ANY WARRANTY OR REPRESENTATION OR GUARANTEE, EXPRESS OR IMPLIED, IN FACT OR LAW REGARDING THE QUALITY, MECHANICAL CONDITION OR FITNESS OF THE PRIZES. SOME JURISDICTIONS MAY NOT ALLOW THE LIMITATION OR EXCLUSION OF LIABILITY FOR INCIDENTAL OR CONSEQUENTIAL DAMAGES OR EXCLUSION OF IMPLIED WARRANTIES, SO SOME OF THE ABOVE LIMITATIONS OR EXCLUSIONS MAY NOT APPLY TO ME. FURTHER, YOU AGREE TO COMPLY WITH THE OFFICIAL RULES.

General Conditions
ACM and SIGGRAPH reserve the right, at their sole discretion, to disqualify any individual participant or Team if it finds such participant or Team: to be submitting multiple entries, providing any false or misleading or incomplete information, tampering with the entry process or the operation of the Competition or the GameJam! Web Site; to be acting in violation of the Official Rules; or to be acting in an inappropriate or disruptive manner, or with the intent to annoy, abuse, disparage, harass, harm, or threaten any other person or Team, or devaluing the efforts of or causing harm to another participant or Team.

Disputes, Choice of Law, and Choice of Language
As a condition of participating in this Competition, you agree that any and all disputes which cannot be resolved between the parties, and causes of action arising out of or connected with this Competition, shall be resolved individually, without resort to any form of class action, exclusively, before a court located in New York City having competent jurisdiction, which court shall apply the laws of the State of New York without regard to doctrines of Conflict of Law.

ACKNOWLEDGEMENT AND AGREEMENT
I hereby acknowledge that I have carefully read and understand these Official Rules, including the sections regarding Ownership of Contest Materials and Limitations on Liability, and I fully accept, and agree to fully comply with, all of the terms and conditions set forth in these Official Rules.

Dated this _______________ day of ______________, 2009

Signature ______________________________________

Print Name: ______________________________________