SIGGRAPH 2008 > For Attendees > New Tech Demos > Programming Robots by Haptic Means

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Programming Robots by Haptic Means

Theme: Impact on Society
South Lobby

Children are highly creative when left to figure out a toy by themselves. Blessed with wild imagination, they can turn the simplest objects into the most advanced playthings. This project provides children with a simple method to program robots through audio and haptic interaction.

Traditional desktop, keyboard, and mouse interfaces impose rules and require understanding of the computing environment. These are obstacles to the creative mind of a child. This system allows children to program a robot in the same manner they would interact with it, by touching it and talking to it. By interacting with a few of the robot's sensors, a child can define the robot's actions and behavior, and even cause behavioral changes in the robot.

Enhanced Life
Robots have always caught the imagination of adults and children alike. However there is a general feeling that programming robots is only comprehensible to computer scientists. When they can program by touch, novice users do not need to learn programming languages to program the robot.

Goal
To provide children with a simple method to program robots by haptic means.

Innovations
Children can use the robot's inbuilt sensors to program the robot's actions and behavior, and they can collaborate among themselves to share their knowledge and create more creative robot actions.

Vision
With this technology, users will be able to program complex robot actions by playing with the robot and collaborating remotely with other users.

Contributors
James Keng Soon Teh
Mixed Reality Lab, National University of Singapore

Daishi Kato
Kazuo Kunieda
Keiji Yamada
NEC Corporation

Adrian David Cheok
Mixed Reality Lab, National University of Singapore
Graduate School of Media Design, Keio University