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Breaking News Robotics Expert Takeo Kanade Selected as SIGGRAPH 2008 Featured Speaker
Dr. Kanade will present "My Personal Take on the Last 30 Years in Robotics and Vision," which will discuss his work across multiple areas of robotics including computer vision, visual and multi-media technology, manipulators, autonomous mobile robots, and sensors. He has written more than 250 technical papers and holds more than 15 patents. He has also been the principal investigator of more than a dozen major vision and robotics projects at Carnegie Mellon University. "We are honored to have an expert of this caliber provide insights into the evolution of robotics and his vision while also providing our attendees with his perspective of the industry's future," stated Jacquelyn Martino, SIGGRAPH 2008 Conference Chair from IBM T.J. Watson Research Center. "Dr. Kanade is a great complement to our other fabulous featured speakers - Catherine Owens and Ed Catmull." Find details on all three featured speakers. ^ Top |
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Register Now and Save Early-Bird Registration Ends 4 July If you register on or before this date you can save up to $275 off the cost of registration. Registration options include: Full Conference Access Full Conference One Day Basic Conference Access Basic Conference One Day Computer Animation Festival Only
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Hotel Rooms in Los Angeles Going Fast! Reserve Today SIGGRAPH 2008 has negotiated discounted rates at several hotels. Use the hotel map to decide where you want to stay when you are in Los Angeles.
When you reserve your room, remember that SIGGRAPH 2008 is Monday - Friday, not Sunday - Thursday like it has been in the past.
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SIGGRAPH 2008 Art & Design Galleries In a dynamic change to the format of the traditional SIGGRAPH Art Gallery, this year's art and design program will represent innovative juried and curated installations across two complementary themes - Slow Art and Design & Computation.
Slow Art SIGGRAPH 2008 Slow Art encompasses juried art from 41 artists meditating on fast and slow living in a landscape of technology. With the speed we attain in so many aspects of our digital culture, do we create an oasis for contemplation or a hunger for yet more speed? The artworks are categorized into four themes:
"In our fast-paced society, we often get caught up with enhanced productivity. We forget to stop, look, and listen to our surroundings. What are the consequences of bigger, better, faster, more?" asks Lina Yamaguchi, SIGGRAPH 2008 Juried Art Chair from Stanford University. "Through the platform of new media, 41 artists share condensed perceptions of time and interrogate the limits of performance, distance, desire, and respite." Learn more about "Slow Art" and experience the pieces that will be on display.
Design & Computation "The emergence of digital tools and methods used by contemporary architects and designers has been inextricably connected to developments in computer graphics throughout time," stated Lira Nikolovska, SIGGRAPH 2008 Chair of Curated Art from Autodesk, Inc. "The digital information with which designers work has provided new means for expression as well as a material that can be molded and reshaped in a radically different way. The works in this exhibit weave together the past and the present in many ways - whether through the evolution of computer graphics or otherwise." |
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New Tech Demos
Latte Art Machine presents a new method of displaying edible images on the surface of premium espresso-based drinks. This standalone machine uses inkjet technology to compose stunning latte art designs by infusing the foam layer of the beverage with the tiny droplets of colorant. Matsumoto-jo: A Virtual 16th Century Japanese Castle is an interactive virtual exploration of feudal Japan via a reconstruction of a 16th Century Japanese Castle. It utilizes video game media to present the rich complexity of historical subject matter. "Many of these cutting-edge technologies exemplify how our past informs our future and how it affects the upcoming opportunities and challenges of computer graphics and interactive techniques," stated Mk Haley, SIGGRAPH 2008 Conference Director of Encounters with Disney-ABC Digital Media. "The technologies and installations in New Tech Demos encourage people to engage with the future, as well as celebrate our past, as we invigorate, explore, and define our potential." |
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Artists in Residence Experience a Spectrum of Artists in The Studio Again for SIGGRAPH 2008, The Studio is hosting an Artists in Residence Program. Artists in Residence Director Richard Nelipovich, Assistant Professor of Design at Indiana-Purdue University in Fort Wayne and a talented designer and metalsmith, has assembled six emerging and established resident artists with backgrounds that range from art and computer design to architecture and engineering. These artists will have their own group workspace integrated into the overall studio design, and will collaborate together and with conference attendees in real-time. Artists include:
"Each of these artists comes from a different background that brings something unique to this live collaboration," stated Phillip Carrizzi, SIGGRAPH Studio Chair from Kendall College of Art and Design of Ferris State University. "When people think of 'art' they think of the finished product. This program provides a glimpse into 'creation' of art through the eyes of six very talented individuals who are also interacting with the public during the creation process." ^ Top |
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Computer Animation Festival Expanded in 2008 SIGGRAPH 2008's newly expanded Computer Animation Festival features five days of screenings, four days of talks, three nights of all-star studio events, and two days of 3D stereoscopic panels and screenings.
Discover the SIGGRAPH 2008 Computer Animation Festival. ^ Top |
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SIGGRAPH 2008 Advance Program Now Available Plan Your SIGGRAPH Experience In Advance
Download the SIGGRAPH 2008 Advance Program to find details about SIGGRAPH 2008. |
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Special Events Of Special Interest to Specific Segments of the SIGGRAPH Community During SIGGRAPH 2008, you may want to access some of the special events planned for specific Computer Graphics audiences. Fast-Forward Technical Papers Preview The world's leading experts in computer graphics and interactive techniques preview their latest work in provocative, sometimes hilarious summaries of the field's evolution. The Anti-Auteurs: User-Generated Content and the Evolving Videogame Ecosystem
Though the videogame world is one expression of specialized creative talent, the landscape is changing. Major game companies are releasing titles that allow game players to literally take over the creative process, transforming game designers into tool and system designers, and users into true content creators. Join this panel of pioneers as they explore games and user-generated content from three broad perspectives: design challenges and game-play mechanics, production and technical implementation, and business and legal implications. FJORG! Viking Judging Ceremony
Celebrity judges from the animation industry present the winner of the second annual SIGGRAPH "iron animator" competition. The session includes video highlights of the event and the animations produced by the FJORG! finalists. ACM Student Research Competition Presentations Winners of the ACM Student Research Competition at SIGGRAPH 2008 present brief summaries of the work they are displaying in the Posters program. Find details on all of the SIGGRAPH 2008 Special Events. ^ Top |
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Professional Development For Attendees Beginning Their Careers in Computer Graphics SIGGRAPH offers something for everyone, including career services and advice for attendees who are students, are new to SIGGRAPH, or have just begun their career. In addition to the SIGGRAPH 2008 Job Fair, you participate in classes and special events designed to help career starters and searchers. How to Attend SIGGRAPH 2008 Learn how to maximize the benefit you receive at SIGGRAPH 2008. After this class, attendees will be well-prepared to understand, appreciate, enjoy, network, and learn from the rest of the SIGGRAPH experience. Get the Job You Want in Computer Graphics This class explains how to write a résumé, showcase your talent in a demo reel, and arrange job interviews. It includes examples of real-life résumés and demo reels; reviews the requirements for technical jobs such as software engineers, shader writers, and technical directors; and provides tips on interviewing and negotiating. Introduction to Computer Graphics: The Big Picture This class covers the essentials from 2D to 3D, demonstrates the core ideas with live demos using today's tools, and explains how to use modern software to create images, movies, and even procedural animation. The class provides a quick, dense infusion of graphics knowledge designed to make the rest of your week not just comprehensible, but exciting and stimulating. Discover all of the SIGGRAPH 2008 classes. ^ Top |
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Exhibition SIGGRAPH 2008 Exhibition Growing Rapidly The SIGGRAPH 2008 Exhibition has continued to grow in size and is on pace to greatly exceed the size of the exhibition in 2007. In fact, the amount of square footage that exhibitors have purchased is already up 5% as compared to 2007. “We continue to see the SIGGRAPH 2008 Exhibition grow in both number of exhibitors and booth sizes," said Mike Weil, SIGGRAPH 2008 Exhibition Director. “In fact, this year, the exhibition will have the most square feet since 2004, reaffirming that each year, the SIGGRAPH Conference and Exhibition increases the amount of value we offer attendees and exhibitors alike.” Contact SIGGRAPH 2008 Exhibition Director Mike Weil if you are interested in reserving booth space. Access the list of 2008 exhibitors. ^ Top |
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SIGGRAPH 2008 Job Fair Tuesday, 12 August; Wednesday, 13 August; and Thursday, 14 August Jobseekers - Don’t forget to create your SIGGRAPH 2008/CreativeHeads.net profile to maximize your visibility with companies recruiting at SIGGRAPH 2008 and to increase your chances of landing that "right" job. It’s quick, easy, and free. When you complete your profile, companies will be able to review your professional experience, software knowledge, and samples of your work, including hosted art files and demo reels. If you already have a CreativeHeads.net profile, login to your account. Be sure to check the box indicating you will be attending SIGGRAPH 2008 so employers recruiting at the conference can easily identify and contact you prior to, during, and after the job fair Employers - If you are recruiting at SIGGRAPH 2008, a limited number of Job Fair Booth and Recruitment Packages are still available. Both packages include job posting credits on the CreativeHeads.net job board network, as well as other marketing tools that provide exposure for your company, projects, and jobs to a community of 17 million creative professionals ^ Top |
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Project Pulse
Specifics on RFID
Through the use of RFID technology, no personally identifiable information will be tracked or saved. If you are a Full Conference attendee and wish to opt-out this year, you may discard this badge. If you have questions, comments, or suggestions for possible future uses of this technology, contact encounter2008@siggraph.org. ^ Top |
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Participate Influence a SIGGRAPH Conference Call for Future Conference Chairs This person leads and inspires a highly energized, multi-talented, and deeply committed team of volunteers and professional service contractors to create, plan, and produce every aspect of the conference and exhibition. The Conference Chair will work closely with the SIGGRAPH Chief Staff Executive, the Conference Advisory Group, the professional service contractors, and the volunteer program chairs over approximately a four-year period. In addition to overseeing the conference, the Conference Chair serves in an advisory capacity to the SIGGRAPH organization. Apply to be a conference chair. SIGGRAPH Wants You for 2009 and Beyond! Learn more about applying for other SIGGRAPH conference positions. ^ Top |
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SIGGRAPH 2008 in the News
SIGGRAPH 2008 has recently received media attention from a range of news sources. Here is just a sample of what and who has created some buzz for SIGGRAPH 2008.
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The Evolution of SIGGRAPH Did You Know? To go along with the SIGGRAPH 2008 conference theme, each issue of SIGGRAPHITTI will offer you a different fact about the way SIGGRAPH has changed over the years, how it has evolved. SIGGRAPH Exhibition on Art |
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