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Registration Deadline Approaching

Early-Bird Registration Ends 29 June - Save up to $275

Don't wait to register for SIGGRAPH 2007. Early-bird registration ends in three weeks. Registration is simple and only takes a few minutes.

Register now.

Need to justify attending? We know that attendees often need support from their employers to attend. That is why we have developed value-based talking points that you can use to show your boss why SIGGRAPH offers you the best value and knowledge on computer graphics and interactive techniques.

Click here for the SIGGRAPH 2007 Talking Points.


SIGGRAPH 2007 has negotiated discounted rates for hotels in San Diego. These discounts are available to SIGGRAPH 2007 attendees only. Those attendees who reserve their rooms through SIGGRAPH 2007 will receive special wristbands that allow them to board the shuttle buses. Attendees without wristbands will not be allowed to use the shuttle service.

Secure your SIGGRAPH 2007 housing at the discounted rate.

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Record-Breaking Computer Animation Festival

Amazing Digital Film and Video Creations

The SIGGRAPH Computer Animation Festival will feature 126 cutting-edge films from across the globe. An internationally recognized jury selected these pieces from a record-breaking 905 submissions, featuring exemplary use of computer-generated imagery and animation, and compelling storytelling.

The Computer Animation Festival will present the best work of the year in daily Animation Theaters and the Electronic Theater (matinée and evening shows). Selections include outstanding achievements in time-based art, scientific visualization, visual effects, real-time graphics, and narrative shorts.

"I’m thrilled with the jury’s selections. With the record number of submissions, our material truly represents the best of the best in all of the show categories,” stated Paul Debevec, SIGGRAPH 2007 Computer Animation Festival Chair from the USC Institute for Creative Technologies. “This year’s show weaves together amazing visuals from numerous disciplines into a single mind-altering experience."

Experience the SIGGRAPH 2007 Computer Animation Festival.

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Art Gallery

Global Eyes

The SIGGRAPH 2007 Art Gallery: Global Eyes seeks to illuminate the roles digital media play in shaping, extending, and reflecting world views in an effort to expand awareness of people and nature.







Main categories for the artwork include:

  • Animation
  • Artist Books
  • Art Panels
  • Art Papers
  • Art Talks
  • Digital Performance
  • Installations
  • Monitor-Based Work
  • Wall-Based Work

The Art Gallery offers SIGGRAPH 2007 attendees the extraordinary opportunity to visit the California Institute for Telecommunications and Information Technology (Cal-IT2) at the University of California - San Diego. Cal-IT2 is providing their innovative, state-of-the-art facility to house the Art Gallery performances during a special weekend engagement at the start of SIGGRAPH 2007. Buses will be available between the San Diego Convention Center and Cal-IT2.

In addition to juried work, the Art Gallery: Global Eyes has invited some of the most innovative artists from around the world to present their work, ensuring a special opportunity to see works representing the best in the field of digital art in many countries and cultures.

Global Eyes is collaborating with ISAST Leonardo, an organization that serves the international arts community by promoting and documenting work at the intersection of the arts, sciences, and technology in order to build bridges between people collaboratively working around the globe.

Learn more about the SIGGRAPH 2007 Art Gallery.

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Guerilla Studio

Launch of Artists in Residence Program

For SIGGRAPH 2007, the Guerilla Studio is hosting the Artists in Residence Program. Six emerging and established resident artists coming from 2D, 3D, digital, non-digital, production, one-of-a-kind, large, and small scale-traditions will have their own group workspace, integrated into the overall studio design, to help facilitate the best possible mix of their personal visions and skills, group and collaborative energies, and the array of technical resources represented in the Guerilla Studio.

As always, the Guerilla Studio allows you to interact with a variety of creative areas and technologies regardless of your skill level. You can stop in the Guerilla Studio anytime to check out what is going on. And you should do so a few times throughout the week, because many ongoing projects and works will be evolving and changing.

Additional highlights include:

Animation Area: Explore both the very high tech and the low tech of animation techniques, processes, and technologies. Sit down and have some fun at our stop-motion animation stations as you build a quick animation to take home; meet one of our creative specialists, who will be ready to open up the engine compartments of their own work, get into the nuts and bolts of its design, and then hand over the keys to see what you can do; attend one of our presentations showcasing a number of projects and techniques; and sit down at one of our open stations where you'll be able to explore some of the latest and best of tools available.

Collaboration Area: Often the creative process is singular and individual, but when the work becomes collaborative, the resulting imagery becomes more than the sum of its parts. In the Collaboration Space, attendees share collaboration, cultural exchange, and cooperative art-making.

Show and Tell: Need information? Can't find what you need? Want to see what has been going on in the Guerilla Studio? Too overwhelmed to know were to begin? Show and Tell encompasses all of this and so much more.

Sound Area: An interactive sound installation that uses the model of sound greeting cards as a vehicle for sound transactions. Attendees can take part in a collective soundscape through playing sound greeting cards as musical instruments.

3D Area: In the 3D area, attendees are invited to work with state-of-the-art 3D data-capture systems, modeling packages, and rapid-prototyping equipment. In this creative environment, you can generate 3D digital objects either by modeling in the latest version of various full-featured software packages or by using 3D data-capture devices to scan actual objects (bring an object, or yourself, or sculpt an object out of clay; we'll even provide the clay). Then your computer models can be "manufactured" in three dimensions (translated into physical reality) with a bank of rapid-prototyping machines, printed two dimensionally using various large- and small-format printing processes, or animated.

Motion Capture, courtesy of PhaseSpace: PhaseSpace invites you to try out the PhaseSpace IMPULSE motion-capture system in the SIGGRAPH 2007 Guerrilla Studio. Sign up now to secure your 15 minutes of fame. We will light you up with our active LED system, and then give you the floor to do with as you will. After you are done, you will receive the motion capture data that was recorded during your performance.

Explore the Guerilla Studio.

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Spotlight on Courses

Deepen Your CG Knowledge

SIGGRAPH 2007 Courses deliver invaluable learning opportunities in three formats (tutorials, half-day classes, and full-day classes) and three levels of difficulty (beginning, intermediate, and advanced). Attendees learn principles and techniques that shape software evolution, hardware systems, feature-film production, and future research directions.

This year, 33 Courses will be offered, spanning industries from game development to film production to digital art. Courses make up one of the cornerstones of the SIGGRAPH 2007 technical program.

All courses are available to attendees on a first-come, first-served basis. A sampling of the courses include:

Discover Courses.

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SIGGRAPH 2007 Exhibition Experiencing Rapid Growth

The SIGGRAPH 2007 Exhibition has continued to experience rapid growth in booth sales that puts it on pace to exceed the number of 2006 exhibitors. In fact, the quantity of companies and the amount of space is up 15% as compared to previous years.

“The SIGGRAPH Exhibition offers you access to a unique mix of the industry's leading vendors and emerging challengers, all under one roof,” stated Joe Marks, SIGGRAPH 2007 Chair from Walt Disney Animation Studios. “Increased participation from international organizations reinforces the fact that SIGGRAPH is the premier forum for computer graphics and interactive techniques.”

Contact SIGGRAPH 2007 Exhibition Management if you are interested in reserving booth space.

Access SIGGRAPH 2007 Exhibitors.

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Impact a SIGGRAPH Conference

Hundreds of volunteers participate yearly to plan and implement the annual SIGGRAPH conference. We are always looking for capable, enthusiastic, and committed people who wish to contribute their vision, industry knowledge, and energy to the most exciting annual event in the computer graphics industry. Consider offering your talents, your creativity, and your skills to help push the boundaries of the computer graphics field, showcase new technologies, and awaken new opportunities. Be at the center of activity and help lead the way into the next generation of computer graphics by volunteering for a conference committee or subcommittee.

Apply to be considered for one of the many volunteer opportunities.

Seeking 2011 Conference Chair

SIGGRAPH is seeking nominations for the SIGGRAPH 2011 conference chair position. This person leads and inspires a highly energized, multi-talented, and deeply committed team of volunteers and professional service contractors to create, plan, and produce every aspect of the conference and exhibition.

The 2011 Conference Chair will work closely with the SIGGRAPH Chief Staff Executive, the Conference Advisory Group, the professional service contractors, and the volunteer program chairs over approximately a four-year period from early 2008 through 2012. In addition to overseeing the conference, the 2011 Conference Chair will also serve in an advisory capacity to the SIGGRAPH organization.

Take a step towards leadership.

SIGGRAPH Invites Nominations for SIGGRAPH CAG Chair

The Chair of the CAG (Conference Advisory Group) is a volunteer who serves in two major capacities. First, the Chair leads the work of the CAG in carrying out multi-year functions of the conference; the CAG works as a peer body; and the CAG Chair functions as the manager of the CAG project as defined in the 1998 conference management model report. Second, the Chair serves as a member of the SIGGRAPH Executive Committee (EC) and is the primary communications link between the conference and the EC.

The CAG Chair is nominated by the CAG and selected by the SIGGRAPH Executive Committee. The term of appointment to this position is three years (beginning in January 2008) and one additional year as a non-voting member as the Past CAG Chair.

Find a detailed job description and information on how to apply.

Questions? Contact Conference Administration.

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SIGGRAPH 2007 in the News

SIGGRAPH crosses boundaries and offers attendees fresh perspectives. It is no wonder SIGGRAPH 2007 has received considerable media attention from a range of news sources. What follows is just a sample of what has already been noticed at SIGGRAPH this year.

VFX World

Hollywood Reporter



The Hollywood Reporter

WGN radio interview with Paul Debevec, SIGGRAPH 2007 Computer Animation Festival Chair

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SIGGRAPH 2007 Job Fair

The SIGGRAPH 2007 Job Fair will be held 7-9 August, 10 am - 4 pm.

Jobseekers - Whether you are actively looking for a job or casually networking, SIGGRAPH 2007 attendees interested in recruitment should create a profile to increase their chances of finding that "Right" job!

Creating a profile is quick, easy and FREE! Plus jobseekers can showcase their skills, art files and demo reels to companies recruiting at SIGGRAPH 2007 prior to, during and after the conference.

Create your profile today, and indicate that you will be participating in the SIGGRAPH 2007 Job Fair.

Employers – SIGGRAPH 2007 and are offering all Exhibitors the opportunity to advertise their company's presence and location at SIGGRAPH 2007, as well as their jobs via a Recruitment Package. The Recruitment Package is for Exhibitors that do not wish to participate in the Job Fair but still want to advertise/post jobs, search through an organized database of SIGGRAPH 2007 Jobseeker attendees, and recruit candidates before, during, and after the conference.

Learn more and purchase the Recruitment Package option.

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Each issue of SIGGRAPHITTI features one SIGGRAPH-related trivia question that tests the extent of your SIGGRAPH knowledge. Get them right and earn the title SIGGRAPH Expert.

We stumped you! No one could answer the May SIGGRAPHITTI trivia question correctly.

May SIGGRAPHITTI trivia question:
Which work by which artist inspired Danny DeVito to come to SIGGRAPH 93 just to see it? Hint: It was part of the SIGGRAPH Machine Culture Exhibition in 1993 and it will be presented again at SIGGRAPH 2007 in the Art Gallery: Global Eyes.

The Automatic Confession Machine: A Catholic Turing Test by Gregory Garvey.

All correct answers to the June SIGGRAPHITTI trivia question that are received by 14 June 2007 will be entered into a pool and a winner will be selected at random. The next SIGGRAPHITTI will feature the correct answer and that month’s winner. Winners receive their choice of either the Conference Proceedings DVD or a SIGGRAPH 2007 Polo shirt (approx $50 value). Only contestants who attend SIGGRAPH 2007 are eligible. Prizes distributed at the conference and exhibition in San Diego.

The June SIGGRAPHITTI Trivia Question is listed below. Good luck!

The SIGGRAPH 2007 Art Gallery: Global Eyes will hold performances at a different location than the San Diego Convention Center. To earn a chance at the coveted title of SIGGRAPH expert, answer the three following questions:

1. When will the performances start?

2. Where will the performances take place?

3. How do you get to the location of the performances?

Stake your claim as a SIGGRAPH Expert.

Please note: Entries must be received by 14 June 2007 to be eligible for prize and must include your full name and company/organization affiliation.

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San Diego Convention Center courtesy of Timothy Hursley | Travelers Snowball © 2006 St. Paul Travelers | Re-formation © Masakazu Takano

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