Making Faces
Thursday, 9 August
10:30 am - 12:15 pm
Room 4
Session Chair: Cindy Grimm, Washington University in St. Louis
|
|
|
Anatomically Accurate Modeling and Rendering of the Human EyeA novel method for recovering the iris structure and scattering features from a single eye photograph. The resulting model is rendered in real time using graphics hardware.Guillaume François IRISA/INRIA and France Télécom R&D gfrancoi (at) irisa.fr Pascal Gautron Gaspard Breton France Télécom R&D Kadi Bouatouch IRISA/INRIA |
|
|
|
Sketching Facial ExpressionsA recognition-based interface for driving facial expression with sketches. This work focuses on the robustness of recognition in the presence of unconstrained sketches.Gabriele Nataneli Petros Faloutsos University of California, Los Angeles nataneli (at) cs.ucla.edu |
|
|
|
A High-Resolution Face-Scanning System Using Polarized Gradient IlluminationThis face-scanning system combines polarized spherical-gradient illumination and stereo. The system produces reliable high-resolution geometry, normals, and texture.Wan-Chun Ma Tim Hawkins Pieter Peers Charles-Felix Chabert Malte Weiss Paul Debevec USC Institute for Creative Technologies ma (at) ict.usc.edu |
|
|
|
Light Shower: A Poor Man's Light Stage Built With an Off-the-Shelf Umbrella and ProjectorAn inexpensive light-stage system that consists of an off-the-shelf projector and a white umbrella.Makoto Okabe Kenshi Takayama Takashi Ijiri Takeo Igarashi The University of Tokyo makoto21 (at) ui.is.s.u-tokyo.ac.jp |
|
|
|
Fast and Reusable Facial Rigging and AnimationManual creation of individual facial rigs is time-consuming. This application, which implements a novel deformation method, automatically transfers rig and animations between characters, and it is 90-99 percent faster than traditional techniques.Veronica Costa Orvalho Antonio Susin Universidad Politecnica de Catalunya veronica.orvalho (at) gmail.com |
