AI/Behavior

A01. Designing and Implementing Knowledge Bases for Narrative Animation Systems

David Ramamonjisoa
Iwate Prefectural University
dramamon (at) computer.org

A02. Synaesthetics

Emrah Kavlak, Damla Tamer
Sabanci University
emrahk (at) su.sabanciuniv.edu

A03. Toward Real-Time Object Manipulation in Dynamic Environments

Xiaoxi Jiang
Marcelo Kallmann
University of California, Merced
xjiang2 (at) ucmerced.edu

A04. Emergent Geometry: Procedural Modeling Through Behavior

Christopher Mortonson
Aaron Cooper
Rensselaer Polytechnic Institute
mortoc (at) gmail.com

A05. Robot Gaming and Learning Using Augmented Reality

Mykhaylo Kostandov
Jonas Schwertfeger
Odest Chadwicke Jenkins
Radu Jianu
Mark Buller
Dan Hartmann
Matt Loper
Aggeliki Tsoli
Marek Vondrak
Wenjin Zhou
Brown University
cjenkins (at) cs.brown.edu

Mark Fiala
National Research Council of Canada


GPU/Hardware


A10. Implementing Wave Particles for Real-Time Water Waves With Object Interaction

Cem Yuksel
Donald H. House
John Keyser
Texas A&M University
cem (at) cemyuksel.com

A11. Saving the Z-Cull Optimization

Stephan Mantler
Markus Hadwiger
VRVis Research Center
step (at) acm.org

Christian Sigg
NVIDIA Corporation

A12. A GPU Interpolating Reconstruction From Unorganized Points

Carlos Buchart
Diego Borro
Aiert Amundarain
CEIT and Tecnun (Universidad de Navarra)
cibi3d (at) siggraph.org

A13. GPU-Accelerated SPH Particle Simulation and Rendering

Yanci Zhang
Barbara Solenthaler
Renato Pajarola
Universität Zürich
zhang (at) ifi.uzh.ch

A14. Anywhere Pixel Compositor

Ruigang Yang
University of Kentucky
ryang (at) cs.uky.edu

Anselmo Lastra
University of North Carolina at Chapel Hill

A15. Hardware Accelerated Broad Phase Collision Detection

Muiris Woulfe
John Dingliana
Michael Manzke
Trinity College Dublin
woulfem (at) cs.tcd.ie

A16. Metatextures: A Brief Introduction

Chris Oates
University of North Carolina at Chapel Hill
ctoates (at) email.unc.edu


Geometry


B01. Feature-Based Subdivision Surface Fitting

Guillaume Lavoué
Florent Dupont
LIRIS, INSA-Lyon
glavoue (at) liris.cnrs.fr

B02. Part Analogies of 3D Objects

Lior Shapira
Tel Aviv University
liors (at) post.tau.ac.il

Ariel Shamir
Interdisciplinary Center Herzliya

Daniel Cohen-Or
Tel Aviv University

B03. Geometry-Sequence-Based Progressive Mesh Compression

Jiheng Yang
Baocai Yin
Yanfeng Sun
Dehui Kong
Beijing University of Technology
jasonme (at) emails.bjut.edu.cn

B04. Eureka: Euler Spiral Splines

Raph Levien
Carlo Séquin
University of California, Berkeley
raph.levien (at) gmail.com

B05. Leather Texture Generation Considering Sulci Flow

Kaisei Sakurai
Kazunori Miyata
Japan Advanced Institute of Science and Technology
kaisei (at) jaist.ac.jp

Naoki Kawai
Kazuo Matsufuji
Dai Nippon Printing Co., Ltd.

C01. Surface-Based Deformation for Disconnected Mesh Models

Kenta Ogawa
Masuda Hiroshi
kogawa (at) nakl.t.u-tokyo.ac.jp

C02. Interactive Modeling for Augmented Reality

Russell Freeman
Anthony Steed
University College London
rfreeman (at) cs.ucl.ac.uk

C03. Shape-Preserving Gray-Scale Skeletonization on 3D Density Maps

Sasakthi S. Abeysinghe
Tao Ju
Washington University in St. Louis
sasakthi (at) gmail.com

C04. 4-D/n-D Computer-Aided Design

Ichiroh Kanaya
Yoshito Ogata
Kazuo Kawasaki
Osaka University
kanaya (at) sens.sys.es.osaka-u.ac.jp

C05. Fast and Accurate Estimation of Principal Curvatures and Directions for Morphable Models

Justin Solomon
Stanford University
justin.solomon (at) stanford.edu

C06. Robust Fitting of Super Helices to Parametric Curves

Mattias Bergbom
Linköpings universitet
mattias.bergbom (at) gmail.com

Ken Museth
Doug Roble
Digital Domain

C07. A Fast Mesh Deformation Tool for Blender

James Verrill
Joan Lasenby
University of Cambridge
james.verrill (at) cantab.net


Modeling


B10. Origamizing 3D Surface by Symmetry Constraints

Tomohiro Tachi
The University of Tokyo
tachi.tomohiro (at) gmail.com

B11. Facial Muscle Adaption to Customize Facial Expressions

Yasushi Ishibashi
Kubo Hiroyuki
Akinobu Maejima
Waseda University
i.yasushi (at) toki.waseda.jp

Demetri Terzopoulos
University of California, Los Angeles

Shigeo Morishima
Waseda University

B12. Baked Crepe Texture Generation

Kaisei Sakurai
Japan Advanced Institute of Science and Technology
kaisei (at) jaist.ac.jp

Akihiko Shirai
Fabien Goslin
ENSAM P&I Lab

Kazunori Miyata
Japan Advanced Institute of Science and Technology

B13. Speech-Animation Synthesis With Variable Speech Rate

Akane Yano
Hiroyuki Kubo
Yoshihiro Adachi
Waseda University
akane.pu-3 (at) ruri.waseda.jp

Demetri Terzopoulos
University of California Los Angeles

Shigeo Morishima
Waseda University

B14. SketchBook: Silhouette-Based 3D Sketching Interface

Jeehyung Lee
Princeton University
jeehyung (at) princeton.edu

B15. Principal-Components Analysis on 3D Scanned Human Heads

Pengcheng Xi
Chang Shu
Marc Rioux
National Research Council of Canada
perryxi (at) gmail.com

B16. A Real-Time Deformation Model Using Patient-Specific Medical Data

Manabu Nagasaka
Kentaro Takanami
Shin Hongo
Takafumi Terada
Takaaki Kikukawa
Masato Ogata
Mitsubishi Precision Co., Ltd.
ktakanami (at) mpcnet.co.jp

C10. Tile-Based Ambiguous Modeling

Maki Terai
Jun Fujiki
Reiji Tsuruno
Kiyoshi Tomimatsu
Kyushu University
maki (at) verygood.aid.design.kyushu-u.ac.jp

C11. A Procedural Workflow for Set Building and Rendering

Christopher P. Redmann
Drexel University
redmann (at) drexel.edu

C12. Facial Type, Expression, and Viseme Generation

James Skorupski
Jerry Yee
Josh McCoy
James Davis
University of California, Santa Cruz
jskorups (at) soe.ucsc.edu

C13. Sketch-to-Collage

David Gavilan
Suguru Saito
Masayuki Nakajima
Tokyo Institute of Technology
david (at) img.cs.titech.ac.jp

C14. Simulation of Autumn Leaves

Xiaoyu Chi
Institute of Software, Chinese Academy of Sciences

Bin Sheng
University of Macau

Yanyun Chen
Microsoft Research Asia
yachen (at) microsoft.com

Enhua Wu
University of Macau & Chinese Academy of Sciences

C15. Surface Network Construction From Non-Parallel Cross-Sections

Lu Liu
Tao Ju
Washington University in St. Louis
liulu351 (at) gmail.com

Chandrajit Bajaj
University of Texas at Austin

Daniel Low
Washington University, St. Louis

C16. A Free-Hand Drawing With Simultaneous Projection of Predicted Guidelines

Hirokatsu So
Osaka University
sou (at) sens.sys.es.osaka-u.ac.jp

Ichiroh Kanaya
Osaka University, PRESTO, Japan Science and Technology Agency

Kosuke Sato
Osaka University

C17. Modeling Repetitive Motions in Real-World 3D Scenes

Yi Xu
Daniel G. Aliaga
Purdue University
xu43 (at) cs.purdue.edu

C18. The D-BRDF Model as a Basis for BRDF Acquisition

Abhijeet Ghosh
Wolfgang Heidrich
The University of British Columbia
ghosh (at) cs.ubc.ca


Art


D10. Hanahana: An Interactive Image System Using Odor Sensors

Yasuaki Kakehi
PRESTO, Japan Science and Technology Agency
kakehi (at) hc.ic.i.u-tokyo.ac.jp

Motoshi Chikamori
Kyoko Kunoh
Plaplax Ltd.

D11. Towards the Living Canvas

Martin Naef
Glasgow School of Art
m.naef (at) gsa.ac.uk

D12. Designing a New Car-Body Shape by PCA of Existing Car Database

Tatsunori Hayakawa
Yusuke Sekine
Akinobu Maejima
Shigeo Morishima
Waseda University
tatsunori-nonkun (at) toki.waseda.jp

D13. Dewy: A Condensation Display

Amanda Parkes
Dietmar Offenhuber
Massachusetts Institute of Technology Media Lab
amanda (at) media.mit.edu

D14. Magnetosphere

Kumiko Kushiyama
Tokyo Metropolitan University
kushi (at) ea.mbn.or.jp

Shinji Sasada
Masashi Yasuda
Yasu Suzumura
Japan Electronics College

E10. 3D Computer Arts in Clinical Radiology

John McGhee
University of Dundee
j.b.mcghee (at) dundee.ac.uk

Graeme Houston
Ninewells Hospital

Rosemary Chesson
The Robert Gordon University

E11. Nausea Transformer

Nancy Diniz
University College London
n.diniz (at) ucl.ac.uk

Cesar Branco
Augmented Architectures

Miguel Dias
Instituto Superior de Ciências do Trabalho e da Empresa

E12. nite_aura: An Audio-Visual Interactive Immersive Installation

Jinsil Seo
Greg Corness
Simon Fraser University
jinsils (at) sfu.ca

E13. Proprioceptive Sense in an Art Installation: AmputationBox

David Jhave Johnston
Jinsil Seo
Diane Gromala
Simon Fraser University
jinsils (at) sfu.ca

E14. MyTree: An Entertainment System for Lifelong Visualization

Shin Seol
Yamaguchi Masahiro
Hashimoto Kotaro
Tomohiro Tanikawa
Iwai Toshio
Michitaka Hirose
The University of Tokyo
shin (at) cyber.t.u-tokyo.ac.jp


Physics/Animation


D15. Optimization-Based Interactive Motion Synthesis for Virtual Characters

Sumit Jain
Yuting Ye
C. Karen Liu
University of Southern California
sumit (at) graphics.usc.edu

D16. Real-Time Particle-Based Simulation on GPUs

Takahiro Harada
Masayuki Tanaka
Seiichi Koshizuka
Yoichiro Kawaguchi
The University of Tokyo
takahiroharada (at) iii.u-tokyo.ac.jp

D17. Elastic Objects for the Computer Graphics Field Using the MPS Method

Masahiro Kondo
Masayuki Tanaka
Takahiro Harada
Seiichi Koshizuka
The University of Tokyo
kondo (at) mps.q.t.u-tokyo.ac.jp

E15. Visual Simulation of Smoke Using Overlapping Grids

Yoshinori Dobashi
Tsuyoshi Yamamoto
Hokkaido University
doba (at) nis-ei.eng.hokudai.ac.jp

Tomoyuki Nishita
The University of Tokyo

E16. Poseable Dynamics for Knee-Length Beards

Daniel Dawson
PDI/DreamWorks
ddawson (at) pdi.com

Sunil Hadap
Adobe Systems Incorporated

E17. Environment-Based Physical Motion for Secondary Characters

Brian Allen
University of California, Los Angeles
vector (at) cs.ucla.edu

Sumit Jain
University of Southern California

Petros Faloutsos
University of California, Los Angeles

C. Karen Liu
University of Southern California

E18. Fluid Flow on Interacting Deformable Surfaces

Patrick J Neill
Eugene Zhang
Oregon State University
neillp (at) eecs.oregonstate.edu

E19. Creating Realistic CG Honey

Allen Ruilova
DreamWorks Animation
aruilova (at) anim.dreamworks.com

E20. Simulation of A Pliable Jellyfish in Fluids

Junsei Hirato
Yoichiro Kawaguchi
The University of Tokyo
hirato.junsei (at) iii.u-tokyo.ac.jp


Images


F01. Mapping Normal Vectors and Colors Onto Kaleidogram

Naoki Kawai
Shin-ichiro Suzuki
Takuro Ohata
Dai Nippon Printing Co., Ltd.
Kawai-N (at) mail.dnp.co.jp

F02. Pseudo Expansion of Field of View for Immersive-Projection Displays

Kenji Honda
Naoki Hashimoto
Makoto Sato
Tokyo Institute of Technology
naoki (at) hi.pi.titech.ac.jp

F03. Histogram-Based HDR Video

Luiz Velho
Instituto Nacional de Matemática Pura e Aplicada
lvelho (at) impa.br

F04. Video Super-Resolution Using Texton Substitution

Kenji Kamimura
Norimichi Tsumura
Toshiya Nakaguchi
Yoichi Miyake
Chiba University
kamimura (at) graduate.chiba-u.jp

Hideto Motomura
Matsushita Electric Industrial Co., Ltd.

F05. Example-Based Super-Resolution Using Internet Photo Collection

Satoshi Kondo
Matsushita Electric Industrial Co., Ltd.
kondo.satoshi (at) jp.panasonic.com

Hanieh Amirshahi
Tohoku University

Tadamasa Toma
Matsushita Electric Industrial Co., Ltd.

Takafumi Aoki
Tohoku University

F06. High-Dynamic-Range Image Capture With Multi-Band Camera

Junko Kishimoto
NTT Data Community Produce Corporation
sakaij (at) nttdata-cp.co.jp

Masahiro Yamaguchi
Tokyo Institute of Technology

Kanno Koshi
NTT Data Community Produce

F07. Model-Based Color Manipulation

Lior Shapira
Tel Aviv University
liors (at) post.tau.ac.il

Ariel Shamir
Interdisciplinary Center, Herzliya

Lior Gavish
Daniel Cohen-Or
Tel Aviv University

F08. Multi-Frame Video Representation Using Feature-Preserving Directional Blur

Yasunobu Yamauchi
Toshiba Corporation
yasunobu.yamauchi (at) toshiba.co.jp

F09. Color Correction of High-Dynamic-Range Images at HDR Level

Hyun Jin Yoo
Kang Yeon Kim
Hoe Min Kim
Kang Su Park
Seung Joo Lee
Kwang Hee Ko
Kwan H. Lee
Gwangju Institute of Science and Technology
hjyoo (at) gist.ac.kr

G01. Filling Time by Plugging the Holes

Vikas Ramachandra
Karl Ni
Truong Nguyen
University of California, San Diego
vikas (at) ucsd.edu

G02. Video Enhancement Using Reference Photographs

Cosmin Ancuti
Tom Haber
Tom Mertens
Philippe Bekaert
Universiteit Hasselt
cosmin.ancuti (at) uhasselt.be

G03. GPU-Oriented Light-Field Compression for Real-Time Streaming

Toru Ando
Yuichi Taguchi
Takeshi Naemura
The University of Tokyo
ando (at) hc.ic.i.u-tokyo.ac.jp

G04. Vectorization of Gridded Urban Land Use Data

Chris Sexton
Benjamin Watson
North Carolina State University
cgsexton (at) gmail.com

G05. Decomposing Non-Rigid Cell Motion Via Kinematic Skeletonization

Cyrus A. Wilson
Julie A. Theriot
Stanford University
cyrus (at) stanford.edu

G06. Light-Source Estimation Using Segmented HDR Images

Jae-Doug Yoo
Ji-Ho Cho
Hoei-Min Kim
Kang-Su Park
Seung-Ju Lee
K.H Lee
Gwangju Institute of Science and Technology
uranus (at) gist.ac.kr

G07. A Catadioptric Projector System With Application to Pseudo HDR Display

Ryan Baumann
Qing Zhang
Ruigang Yang
University of Kentucky
rfbaum2 (at) uky.edu

G08. From Photographs to Procedural Façade Models

Julien Ricard
Jerome Royan
Olivier Aubault
France Télécom R&D
julien.ricard (at) orange-ftgroup.com


Animation


F10. The Basic and General Idea of Motion

Kazuhisa Shimohira
Coduchi Studio
waku_k (at) js6.so-net.ne.jp

F11. A Method of Melting Snow Animation Using Mathematical Morphology

Yuji Teshima
Shizuoka Institute of Science and Technology
teshima (at) cs.sist.ac.jp

Takayuki Kanaya
Hiroshima International University

Koji Nishio
Kenichi Kobori
Osaka Institute of Technology

F12. Hair Motion Reconstruction Using a Motion Capture System

Takahito Ishikawa
Yosuke Kazama
Eiji Sugisaki
Shigeo Morishima
Waseda University
s.t.i-1011 (at) toki.waseda.jp

F13. Magnetic Motion Capture System Measuring Movements of Hands and a Body Simultaneously

Takaaki Kaiga
Warabi-za
kaiga (at) warabi.or.jp

Takashi Yukawa
North Asia University

Kazutaka Mitobe
Takeshi Miura
Hideo Tamamoto
Noboru Yoshimura
Akita University

F14. Directable Crowd Animation

Wataru Ishihara
NHK
ishihara.w-ky (at) nhk.or.jp

Ken Anjyo
OLM Digital, Inc.

F15. Evaluation of Similarity of Motion in Dancing Using Information of Correlation Relationship in Motion Characteristics

Takeshi Miura
Kazutaka Mitobe
Akita University
miura (at) ipc.akita-u.ac.jp

Takaaki Kaiga
Warabi-za

Takashi Yukawa
North Asia University

Toshiyuki Taniguchi
Noboru Yoshimura
Akita University

F16. Perceptually Valid Facial-Expression Blending Using Expression Units

Ali Arya
Avi Parush
Alicia McMullan
Carleton University
arya (at) raminsoftworx.com

F17. Global Illumination Using Precomputed Light Paths for Interactive Light Condition Manipulation

Yonghao Yue
The University of Tokyo
yonghao (at) nis-lab.is.s.u-tokyo.ac.jp

Kei Iwasaki
The Wakayama University

Yoshinori Dobashi
The Hokkaido University

Tomoyuki Nishita
The University of Tokyo

F18. Interface Techniques for 3D Control of Spatial Keyframing

Igor Mordatch
Patrick Coleman
Karan Singh
Ravin Balakrishnan
University of Toronto
patrick (at) dgp.toronto.edu

F19. Reactive Episode Control System

Jin Koumura
Eriko Miura
Atsushi Nakano
Jun'ichi Hoshino
University of Tsukuba
jkoumura (at) graphic.esys.tsukuba.ac.jp

F20. Speech-Driven Head Motion Synthesis Based on a Trajectory Model

Gregor Hofer
Hiroshi Shimodaira
Junichi Yamagishi
University of Edinburgh
g.hofer (at) sms.ed.ac.uk

G10. Behavior Graph for Crowd Simulation

Alon Lerner
Eitan Fitusi
Tel Aviv University
alan (at) post.tau.ac.il

Yiorgos Chrysanthou
University of Cyprus

Daniel Cohen-Or
Tel Aviv University

G11. Imposing Constraints on Fragmented Body Motion for Synthesis

William Wai-Lam Ng
Clifford Sze-Tsan Choy
The Hong Kong Polytechnic University
iverlam (at) gmail.com

G12. DirectCam: A Gestural System for Animatic Creation

Noah Lockwood
Patricio Simari
Patrick Coleman
Karan Singh
University of Toronto
patrick (at) dgp.toronto.edu

G13. Extraction of a Feature of a Word Expressing a Human Motion from Motion Capture Data

Takashi Yukawa
North Asia University
yukawa (at) nau.ac.jp

Takaaki Kaiga
Warabi-za

Takeshi Miura
Kazutaka Mitobe
Hideo Tamamoto
Noboru Yoshimura
Akita University

G14. Nearly Rigid Deformation by Linear Optimization

SoHyeon Jeong
Chang-Hun Kim
Korea University
SoHyeon.Jeong (at) gmail.com

G15. Insect Project

Hung Keung
Hong Kong Polytechnic University
hk (at) hungkeung.hk

G16. Keyframe Animation Using an Artist's Doll

Prabath Gunawardane
Eddy Chandra
Tien-Chieng Jack Feng
James Davis
University of California, Santa Cruz
prabath (at) soe.ucsc.edu

G17. Human Motion Perception: Does Actor Size Matter in Motion Capture?

Pierfrancesco Celada
Sian Lawson
Newcastle University
pierfrancesco.celada (at) ncl.ac.uk

G18. Smooth Key Framing Using the Image Plane

Ross T. Sowell
Washington University in St. Louis
rsowell (at) gmail.com

Leon Barrett
University of California, Berkeley

Cindy Grimm
Washington University in St. Louis

G19. A Compact Representation for Articulated Human Motion

Chaohua Lee
Joan Lasenby
University of Cambridge
chl45 (at) cam.ac.uk

G20. Real-Time Generation of CG and Sound of Liquid With Bubble

Masataka Imura
Yoshinobu Nakano
Yoshihiro Yasumuro
Yoshitsugu Manabe
Kunihiro Chihara
Nara Institute of Science and Technology
imura (at) is.naist.jp

G21. Smart Motion Synthesis

Masaki Oshita
Kyushu Institute of Technology
oshita (at) ces.kyutech.ac.jp


Production


H01. From Movie to Comic, Informed by the Screenplay

Jacqueline Preuß
Jörn Loviscach
Hochschule Bremen
jacqui.pre (at) gmx.de

H02. Interactive City Generation

George Kelly
Hugh McCabe
Institute of Technology Blanchardstown
kellygp (at) gmail.com

H03. Developing Software for Translation of Comic Strips

Kyoko Kato
Qinglian Guo
Norio Sato
Yuko Hoshino
Masahito Saito
Kanazawa Institute of Technology
kaku (at) infor.kanazawa-it.ac.jp

H04. 10,000 Samurais in The War of Sekigahara

Kaoru Ogata
Koichi Tamura
Noboru Fujiyama
Hisashi Arakaki
Mihai Cioroba
Tomoyuki Sugiyama
Graduate School of Digital Hollywood
kaoru (at) dhmsl.jp

I02. Tiled Crack Networks

Saty Raghavachary
DreamWorks Feature Animation
saty (at) smartcg.com

I03. Preference Galleries for Material Design

Eric Brochu
Abhijeet Ghosh
Nando de Freitas
The University of British Columbia
ghosh (at) cs.ubc.ca


Vision


H05. 3D Point-of-Regard and Subject Motion From a Portable Video-Based Monocular Eye Tracker

Susan Kolakowski
Jeff Pelz
Rochester Institute of Technology
smk8165 (at) rit.edu

H06. Subjective Assessment of Luminance Compensation for Projected Images

Mie Sato
Makiko Sembon
Utsunomiya University
mie (at) is.utsunomiya-u.ac.jp

Naoki Hashimoto
Tokyo Institute of Technology

Masao Kasuga
Utsunomiya University

H07. Camera Motion Estimation in Ocean Scenes

Jung-Jae Yu
Jae-Hean Kim
Hye-Mi Kim
Byoung-Tae Choi
Electronics and Telecommunications Research Institute
jungjae (at) etri.re.kr

H08. 360-Degrees-Viewable Display of 3D Solid Images

Rieko Otsuka
Takeshi Hoshino
Youichi Horry
Hitachi, Ltd.
rieko.otsuka.gd (at) hitachi.com

I04. Wave-Animation Synthesis Directly From A Real Video

Hidetomo Sakaino
NTT Energy and Environment Systems Labs
sakaino.hidetomo (at) lab.ntt.co.jp

I05. Filling In Stochastic Texture

Hidetomo Sakaino
NTT Energy and Environment Systems Labs
sakaino.hidetomo (at) lab.ntt.co.jp

I06. Multi-Resolution and Local Search Methods for Optimizing Visual Tracking Processes on GPU

Raúl Cabido
Antonio S. Montemayor
Juan José Pantrigo
Universidad Rey Juan Carlos
antonio.sanz (at) urjc.es

Bryson R. Payne
North Georgia College & State University

I07. Planar Tracking Using the GPU for Augmented Reality and Games

Luis A. Leiva
Antonio Sanz
José M. Buenaposada
Universidad Rey Juan Carlos
antonio.sanz (at) urjc.es


Visualization


D01. Identifying and Visualizing Surface Detail on Michelangelo's David

John Rugis
University of Auckland
john.rugis (at) manukau.ac.nz

D02. Photorealistic Facial Reconstruction of Ramses II for Virtual Sets

Makoto Danjou
Yuko Masunaga
Ayako Tateishi
Hiroko Uchiyama
Joshibi University of Art and Design
uchi (at) joshibi.ac.jp

Hiraku Kasahara
Tokyo Broadcasting System Television, Inc.

Sakuji Yoshimura
Cyber University

Kazuaki Hirata
Tomohito Nagaoka
St. Marianna University School of Medicine

Masa Inakage
Keio University

D03. BRDF Display

Takafumi Koike
Takeshi Naemura
The University of Tokyo
takafumi.koike.jf (at) hitachi.com

D04. 3D Computer Graphics and Diabetes Disease Understanding

Emma M. Fyfe
University of Dundee
emfyfe (at) dundee.ac.uk

D05. GRADE-IV: Visualizing Graphics Library Operations in an Executing Program

Hidehiko Abe
Google

Takeo Igarashi
The University of Tokyo
takeo (at) acm.org

D06. Tree Model Simplification for Fast Interactive Rendering

Jessy Lee
C.-C. Jay Kuo
University of Southern California
jessylee (at) usc.edu

D07. A Plane-Based Model of Four-Dimensional Snowflakes

Qinglian Guo
Kyoko Kato
Norio Sato
Sueko Kanaya
Kanazawa Institute of Technology
kaku (at) infor.kanazawa-it.ac.jp

E01. Bridging the Resolution Gap: Superimposition of Multiple Multi-Channel Volumes

Chih K. Liang
Jurgen P. Schulze
Ruth West
Maryann Martone
Matthias Zwicker
University of California, San Diego
cliang (at) cs.ucsd.edu

E02. Dyeing Theory Based Liquid Diffusion Model on Woven Cloth

Yuki Morimoto
Kyushu University
reo (at) verygood.aid.design.kyushu-u.ac.jp

Masayuki Tanaka
The University of Tokyo

Reiji Tsuruno
Kiyoshi Tomimatsu
Kyushu University

E03. State-of-the-Art Rendering Techniques in Real-Time Architectural Visualization

Robert Kuchar
Timo Schairer
Universität Tübingen
tschairer (at) wsi-gris.uni-tuebingen.de

E04. Visualizing Many-Particle Astronomical Simulations

Takaaki Takeda
National Astronomical Observatory of Japan
takedatk (at) cc.nao.ac.jp

Toshiyuki Takahei
Riken (The Institute of Physical and Chemical Research)

E05. Daily Life in the Middle Ages - Parma in the Cathedral Age

Antonella Guidazzoli
Francesca Delli Ponti
Tiziano Diamanti
CINECA
a.guidazzoli (at) cineca.it

Leonardo Sangiorgi
Fabio Cirifino
Studio Azzurro

Mario Marini
Mariella Zanni
Manuela Saccani
Cristina Nizzoli
Comune di Parma

E06. All About the Data: Effective Visual Pipeline Management

Tom Haynes
DaimlerChrysler
teh (at) daimlerchrysler.com

E07. Graphlets: A Method for Visualizing Dynamic Data

David Gering
John Hoford
GE Healthcare
david.gering (at) med.ge.com

E08. Flattened Anatomy for Interactive Segmentation and Measurement

David Gering
GE Healthcare
david.gering (at) med.ge.com

E09. Interactively Mitigating Visual Confusion Through The Use of a Visual Mixing Board

Chipalo Street
David Laidlaw
Brown Univerisity
chipalo_street (at) brown.edu


Algorithms


H10. Similarity Metrics for Bounding Volumes

Mayur Patel
Spin Productions
patelm (at) acm.org

H11. Vision-Space Imaging

John Jupe
Simon Parish
Vision-Space Imaging
john.jupe (at) vision-spaceimaging.com

Andy Baker
University of Wales

Dave Hoskins
Vision-Space Imaging

Dan Julian
Time-Slice Films

H12. Real-Time Constructive Solid Geometry

Mikola Lysenko
Michigan Technological University
mclysenk (at) mtu.edu

H13. Generating Freehand-Style Drawings With SVG

Rebecca Ruige Xu
Missouri State University
rebecca.xu (at) gmail.com

Sean Hongsheng Zhai
LogicaCMG, Inc.

I10. Global Illumination With Replica-Exchange Monte Carlo Method

Shinya Kitaoka
Yoshifumi Kitamura
Fumio Kishino
Osaka University
kitaoka.shinya (at) ist.osaka-u.ac.jp

I11. Reassembling Ancient Monuments Via Constrained Registration

Simon Flöry
Michael Hofer
Barbara Thuswaldner
Technische Universität Wien
hofer (at) geometrie.tuwien.ac.at

Qi-Xing Huang
Stanford University

I12. 3,000+ Variations of the Voronoi Diagram

Saty Raghavachary
Mark Matthews
DreamWorks Feature Animation
saty (at) smartcg.com

I13. GDPS: Geometric Animation-Based Dynamic Photo System

Yasuhiro Sakamoto
Masa Inakage
Keio University
ys (at) sfc.keio.ac.jp

Kentaro Harada
Olympus Co., Ltd.


Interaction


H14. The Sound of Touch

David Merrill
Hayes Raffle
Massachusetts Institute of Technology Media Lab
dmerrill (at) media.mit.edu

H15. Freqtric Game

Tetsuaki Baba
Taketoshi Ushiama
Kiyoshi Tomimatsu
Kyushu University
baba (at) gsd.design.kyushu-u.ac.jp

H16. An Electrical Muscle Stimulation Haptic Feedback for Mixed-Reality Tennis Game

Farzam Farbiz
A*STAR Institute for Infocomm Research
farbizf (at) i2r.a-star.edu.sg

Zhou Haoyu
National University of Singapore

Corey Manders
Waqas Ahmad
A*STAR Institute for Infocomm Research

H17. Persistence and Propagation of Shadow Direction in Mobile and Multi-Device Graphics

Man Lok Yau
Jason Moore
Zack Ji
Mark Roland
Bill Tomlinson
University of California, Irvine
mlyau (at) ics.uci.edu

H18. Haptic Telexistence

Katsunari Sato
Kouta Minamizawa
Naoki Kawakami
Susumu Tachi
The University of Tokyo
Katsunari_Sato (at) ipc.i.u-tokyo.ac.jp

H19. HECTOR - Scripting-Based VR System Design

Gordon Wetzstein
The University of British Columbia

Moritz Göllner
Ceetron GmbH

Stephan Beck
Felix Weiszig
Sebastian Derkau
Jan P. Springer
Bauhaus-Universität Weimar
wetzste1 (at) cs.ubc.ca

H20. Tangible User Interface for Supporting Disaster Education

Kazue Kobayashi
Tatsuhito Kakizaki
Atsunobu Narita
Mitsunori Hirano
Ichiro Kase
NTT Comware
kobayashi.kazue (at) nttcom.co.jp

H21. inter-glow

Takuji Narumi
Atsushi Hiyama
Tomohiro Tanikawa
Michitaka Hirose
The University of Tokyo
narumi (at) cyber.t.u-tokyo.ac.jp

I14. Neurofloat: Real-Time State-Sensitive Brain Spaces

Steven J. Barne
Meehae Song
Kyung Jae Lee
Diane Gromala
Christopher D. Shaw
Simon Fraser University
sbarnes (at) sfu.ca

I15. Spellbinder: A Medium for Interaction in Branded City Space

Mark Wright
University of Edinburgh and Edinburgh College of Art
mark.wright (at) ed.ac.uk

James Stewart
University of Edinburgh

Penny Travlou
Richar Coyne
Edinburgh College of Art

I16. Tiny Dancing Robots: Display-Based Computing for Multi-Robot Control Systems

Maki Sugimoto
Masahiro Tomita
Tomohisa Aruga
Naohisa Nagaya
Noriyoshi Shimizu
Masahiko Inami
The University of Electro-Communications
sugimoto (at) hi.mce.uec.ac.jp

I17. TimeWarp: An Explorative Outdoor Mixed-Reality Game

Iris Herbst
Fraunhofer FIT
iris.herbst (at) fit.fraunhofer.de

Sabiha Ghellah
Sony Net Services GmbH

Anne-Kathrin Braun
Fraunhofer FIT

I18. Meshless Visual and Haptic Interaction from a Real-Time Depth Image

Beom-Chan Lee
Duck-Bong Kim In-Yeop
Hyeshin Park
Kwang Hee Ko
Gwangju Institute of Science and Technology
bclee (at) gist.ac.kr

Renato Pajarola
Universität Zürich

Kwan H. Lee
Jeha Ryu
Gwangju Institute of Science and Technology

I19. Shape and Material Property Modeling With Haptic Interaction

Beom-Chan Lee
Jong-Phil Kim
Hyeshin Park
Jeha Ryu
Gwangju Institute of Science and Technology
bclee (at) gist.ac.kr

I20. Magic Lens Augmented Reality: Tabletop and Augmentorium

Mark Fiala
Gerhard Roth
National Research Council of Canada
mark.fiala (at) nrc-cnrc.gc.ca

I21. The Audiator: A Device-Independent Active Marker for Spatially Aware Displays

Alex Olwal
KTH - Royal Institute of Technology
alx (at) kth.se

I22. A Touchable 3D Museum With Maximum Usage of Haptics: MuseSpace

Yonghee You
Mee Young Sung
Kyungkoo Jun
Sang-Rak Lee
University of Incheon
yhinfuture (at) incheon.ac.kr


HCI


J01. Perceptual Interaction of Optical BCI Applications

Kei Utsugi
Akiko Obata
Hiroki Sato
Takusige Katura
Kazuhiko Sagara
Atsushi Maki
Hideaki Koizumi
Hitachi Ltd.
kei.utsugi.nz (at) hitachi.com

J02. Clay Tone: A Music System Using Clay for User Interaction

Eri Watanabe
Yuta Hanzawa
Reiko Oshida
Masa Inakage
Keio University
eri (at) imgl.sfc.keio.ac.jp

J03. Applying Second Life to a CAVE-Like System for the Elaboration of Interaction Methods With Programmable Interfaces

Daniela Kuka
Christopher Lindinger
Horst Hörtner
Florian Berger
Doris Zachhuber
Ars Electronica Futurelab
Daniela.Kuka (at) aec.at

J04. Tangible Search System Using RFID Technology

Takuma Hosokawa
Norio Shioiri
Mitsunori Hirano
Ichiro Kase
NTT COMWARE Corporation
hosokawa (at) nttcom.com

J05. Development of a High-Precision Hand Motion Capture System and an Auto-Calibration Method for a Hand Skeleton Model

Kazutaka Mitobe
Jun Sato
Akita University
mitobe (at) ipc.akita-u.ac.jp

Takaaki Kaiga
Warabi-za

Takashi Yukawa
North Asia University

Takeshi Miura
Hideo Tamamoto
Noboru Yoshimura
Akita University

J06. Gazecoppet: Hierarchical Gaze Communication in Ambient Space

Tomoko Yonezawa
Hirotake Yamazoe
Akira Utsumi
Shinji Abe
ATR Intelligent Robotics and Communication Laboratories
yone (at) atr.jp

J07. Mamagoto: "Playing" With Food

Takahiro Arakawa
Masa Inakage
Keio University
yellowheart (at) imgl.sfc.keio.ac.jp

K01. AaahCam: A Tool a Small Child Can Use to Capture and Play With Images

Jun-ichiro Watanabe
Hitachi Ltd.
junichiro.watanabe.ws (at) hitachi.com

K02. A Context Visualiser: The Generative Web Site Project

Shigeki Amitani
Ernest Edmonds
University of Technology, Sydney
shigeki (at) shigekifactory.com

K03. A Ball-Type Vibro-Tactile Space Mouse Using One Web Camera

Dong-jin Yoo
Ho-joong Yong
Jongwon Back
Tae-Jeong Jang
Kangwon National University
jangtj (at) kangwon.ac.kr

K04. The Effect of Using Large High-Resolution Stereoscopic Displays for Flow Visualization

Jian Chen
Andrew Forsberg
Mykhaylo Kostandov
Brown University
jchen (at) cs.brown.edu

David Willis
Massachusetts Institute of Technology & Brown University

David H. Laidlaw
Brown University

K05. WIkiTUI

Chih-Sung Wu
Ali Mazalek
Georgia Institute of Technology
andycswu (at) gmail.com

K06. Facial Expression Affective State Recognition for Air Traffic Control Automation Concept Exploration

Ronald Reisman
NASA Ames Research Center
Ronald.J.Reisman (at) nasa.gov

Rana el Kaliouby
Massachusetts Institute of Technology Media Lab


Rendering


J10. Spatial Image-Based Lighting

Jeremy Pronk
University of New South Wales
jeremyp (at) al.com.au

J11. Texturing on Patterned Cloth With Wrinkles in a 2D Illustration

Kyoko Murakami
Prometech Software Inc.
murakami (at) prometech.co.jp

Reiji Tsuruno
Kyushu University

J12. Interactive Shade Control for Cartoon Animation

Yohei Shimotori
Hidehito Nakajima
Eiji Sugisaki
Akinobu Maejima
Shigeo Morishima
Waseda University
y-shimotori (at) asagi.waseda.jp

J13. Faster Ray Packets - Triangle Intersection Through Vertex Culling

Alexander Reshetov
Intel Corporation
Alexander.Reshetov (at) intel.com

J14. Computational Lighting Reproduction for Facial Live Video With Rigid Facial Motion

Takao Makino
Norimichi Tsumura
Koichi Takase
Ryusuke Honma
Keiichi Ochiai
Chiba University
makino (at) graduate.chiba-u.jp

Nobutoshi Ojima
Kao Corporation

Toshiya Nakaguchi
Yoichi Miyake
Chiba University

J15. Interactive Rendering of Fenestration Materials for Architectural Design

Yu Sheng
Steve Martin
Barb Cutler
Rensselaer Polytechnic Institute
shengyu (at) cs.rpi.edu

J16. DXRenderFarm : An Xgrid-Based Render Farm for Maya

Hiroki Nishino
University of Washington
minimalismx (at) aol.com

J17. Real-Time Rendering of Dynamic Clouds

Yuki Shimada
Prometech Software Inc.
yukiema (at) mac.com

Mikio Shinya
Michio Shiraishi
Toho University

Takahiro Harada
The University of Tokyo

J18. Simple Cellular Texturing for Medieval Castles

Brett Hall
Geoffrey Matthews
Western Washington University
geoffrey.matthews (at) wwu.edu

J19. Single-Pass Shadow Volumes for Arbitrary Meshes

Morgan McGuire
Williams College
morgan (at) cs.williams.edu

J20. Subtle Gaze Direction

Reynold Bailey
Washington University in St. Louis
rjb1 (at) cse.wustl.edu

Ann McNamara
St. Louis University

Nisha Sudarsanam
Cindy Grimm
Washington University in St. Louis

J21. Interactive Back-Projected Soft Shadows With an Occlusion Camera Shadow Map

Qi Mo
Chris Wyman
University of Iowa
qmo (at) cs.uiowa.edu

J22. Better Faster Noise With the GPU

Geoff Wyvill
University of Otago
geoff (at) otago.ac.nz

Jeppe Revall Frisvad
Danmarks Tekniske Universitet

K10. Image Morphing for Space-Time Interpolation

Timo Stich
Marcus Magnor
Technische Universität Braunschweig
stich (at) cg.cs.tu-bs.de

K11. Noise-Free BSSRDF Rendering on the Cheap

Anders Langlands
The Moving Picture Company
anderslanglands (at) gmail.com

Tom Mertens
Universiteit Hasselt

K12. Fast Rendering of Realistic Faces With Wavelength-Dependent Normal Maps

Charles-Félix Chabert
Wan-Chun Ma
Tim Hawkins
Pieter Peers
Paul Debevec
USC Institute for Creative Technologies
chabert (at) ict.usc.edu

K13. Interactive Rendering of Dynamic Environment Using PID Control

Chee-Kien Gabriyel Wong
Wang Jianliang
Nanyang Technological University
ckwong (at) ntu.edu.sg

K14. An Optical System for Single-Image Environment Maps

Jonas Unger
Stefan Gustavson
Linköpings universitet
stegu (at) itn.liu.se

K15. NPR in Production: Animating the Sung Dynasty Painting, Children at Play

Shuen-Huei Guan
Dan Maas
Digimax
drake.guan (at) gmail.com

Bing-Yu Chen
Yung-Yu Chuang
National Taiwan University

K16. Multi-Scale Shape Manipulations in Photographs

Alexandrina Orzan
Pascal Barla
Adrien Bousseau
Joelle Thollot
Grenoble University
Alexandrina.Orzan (at) inrialpes.fr

K17. Extended Diffuse Reflection Model for Reflectance Estimation

Masashi Baba
Junya Hiramatsu
Masayuki Mukunoki
Naoki Asada
Hiroshima City University
baba (at) its.hiroshima-cu.ac.jp

K18. Real-Time Volume Shading for Deformable Model

Satoshi Yano
Megumi Nakao
Kotaro Minato
Nara Institute of Science and Technology
satoshi-y (at) is.naist.jp

K19. A Low-Cost Test Bed for Light-Field Capture Experiments

Ashok Veeraraghavan
University of Maryland

Ankit Mohan
Northwestern University
ankit (at) northwestern.edu

Ramesh Raskar
Amit Agrawal
Mitsubishi Electric Research Laboratories (MERL)

Jack Tumblin
Northwestern University

K20. Fast Approximate Ambient Occlusion

Gilles Cadet
École nationale supérieure de l'aéronautique et de l'espace
gilles.cadet (at) supaero.fr

Bernard Lécussan
HPC - SA

K21. Skin Image Rendering by Multi-Resolution Texture Synthesis

Motonori Doi
Osaka Electro-Communication University
doi (at) isc.osakac.ac.jp

Shoji Tominaga
Chiba University

K22. Image-Based Particle Emission

Jaakko Konttinen
Sumanta Pattanaik
Charles E. Hughes
University of Central Florida
jaakko (at) gmail.com

K23. 4D View Synthesis: Navigating Through Time and Space

Mingxuan Sun
Grant Schindler
Georgia Institute of Technology
cynthia (at) cc.gatech.edu

Sing Bing Kang
Microsoft Research

Frank Dellaert
Georgia Institute of Technology