Geometry

B01. Feature-Based Subdivision Surface Fitting

Guillaume Lavoué
Florent Dupont
LIRIS, INSA-Lyon
glavoue (at) liris.cnrs.fr

B02. Part Analogies of 3D Objects

Lior Shapira
Tel Aviv University
liors (at) post.tau.ac.il

Ariel Shamir
Interdisciplinary Center Herzliya

Daniel Cohen-Or
Tel Aviv University

B03. Geometry-Sequence-Based Progressive Mesh Compression

Jiheng Yang
Baocai Yin
Yanfeng Sun
Dehui Kong
Beijing University of Technology
jasonme (at) emails.bjut.edu.cn

B04. Eureka: Euler Spiral Splines

Raph Levien
Carlo Séquin
University of California, Berkeley
raph.levien (at) gmail.com

B05. Leather Texture Generation Considering Sulci Flow

Kaisei Sakurai
Kazunori Miyata
Japan Advanced Institute of Science and Technology
kaisei (at) jaist.ac.jp

Naoki Kawai
Kazuo Matsufuji
Dai Nippon Printing Co., Ltd.

C01. Surface-Based Deformation for Disconnected Mesh Models

Kenta Ogawa
Masuda Hiroshi
kogawa (at) nakl.t.u-tokyo.ac.jp

C02. Interactive Modeling for Augmented Reality

Russell Freeman
Anthony Steed
University College London
rfreeman (at) cs.ucl.ac.uk

C03. Shape-Preserving Gray-Scale Skeletonization on 3D Density Maps

Sasakthi S. Abeysinghe
Tao Ju
Washington University in St. Louis
sasakthi (at) gmail.com

C04. 4-D/n-D Computer-Aided Design

Ichiroh Kanaya
Yoshito Ogata
Kazuo Kawasaki
Osaka University
kanaya (at) sens.sys.es.osaka-u.ac.jp

C05. Fast and Accurate Estimation of Principal Curvatures and Directions for Morphable Models

Justin Solomon
Stanford University
justin.solomon (at) stanford.edu

C06. Robust Fitting of Super Helices to Parametric Curves

Mattias Bergbom
Linköpings universitet
mattias.bergbom (at) gmail.com

Ken Museth
Doug Roble
Digital Domain

C07. A Fast Mesh Deformation Tool for Blender

James Verrill
Joan Lasenby
University of Cambridge
james.verrill (at) cantab.net