Vision
H05. 3D Point-of-Regard and Subject Motion From a Portable Video-Based Monocular Eye Tracker
Susan KolakowskiJeff Pelz
Rochester Institute of Technology
smk8165 (at) rit.edu
H06. Subjective Assessment of Luminance Compensation for Projected Images
Mie SatoMakiko Sembon
Utsunomiya University
mie (at) is.utsunomiya-u.ac.jp
Naoki Hashimoto
Tokyo Institute of Technology
Masao Kasuga
Utsunomiya University
H07. Camera Motion Estimation in Ocean Scenes
Jung-Jae YuJae-Hean Kim
Hye-Mi Kim
Byoung-Tae Choi
Electronics and Telecommunications Research Institute
jungjae (at) etri.re.kr
H08. 360-Degrees-Viewable Display of 3D Solid Images
Rieko OtsukaTakeshi Hoshino
Youichi Horry
Hitachi, Ltd.
rieko.otsuka.gd (at) hitachi.com
I04. Wave-Animation Synthesis Directly From A Real Video
Hidetomo SakainoNTT Energy and Environment Systems Labs
sakaino.hidetomo (at) lab.ntt.co.jp
I05. Filling In Stochastic Texture
Hidetomo SakainoNTT Energy and Environment Systems Labs
sakaino.hidetomo (at) lab.ntt.co.jp
I06. Multi-Resolution and Local Search Methods for Optimizing Visual Tracking Processes on GPU
Raúl CabidoAntonio S. Montemayor
Juan José Pantrigo
Universidad Rey Juan Carlos
antonio.sanz (at) urjc.es
Bryson R. Payne
North Georgia College & State University
I07. Planar Tracking Using the GPU for Augmented Reality and Games
Luis A. LeivaAntonio Sanz
José M. Buenaposada
Universidad Rey Juan Carlos
antonio.sanz (at) urjc.es
