Lighting
Tuesday, 7 August
8:30 - 10:15 am
Room 6AB
Session Chair/Discussant: Steve Marschner, Cornell University
The Lightspeed Automatic Interactive Lighting Preview System
A system for automatic interactive preview of RenderMan scenes during lighting design. Lightspeed automatically creates previews from unmodified input, supports final-quality motion-blur/transparency, and guarantees interactivity performance through progressive refinement.Jonathan Ragan-Kelley
Massachusetts Institute of Technology
Charlie Kilpatrick
Brian Smith
Industrial Light & Magic
Doug Epps
Tippett Studio
Paul Green
Massachusetts Institute of Technology, Computer Science and Artificial Intelligence Laboratory
Christophe Hery
Industrial Light & Magic
Frédo Durand
Massachusetts Institute of Technology, Computer Science and Artificial Intelligence Laboratory
Matrix Row-Column Sampling for the Many-Light Problem
An approach to the many-light problem that samples rows and columns of the lighting matrix on the GPU. By exploiting the inherent structure of the matrix, this approach produces fast, high-quality approximations.Milos Hasan
Cornell University
Fabio Pellacini
Dartmouth College
Kavita Bala
Cornell University
Interactive Relighting With Dynamic BRDFs
A novel technique for interactive relighting in which lighting, viewing direction, and BRDFs can all be changed on the fly.Xin Sun
Zhejiang University
Kun Zhou
Yanyun Chen
Steve Lin
Microsoft Research Asia
Jiaoying Shi
Zhejiang University
Baining Guo
Microsoft Research Asia
Frequency Domain Normal Map Filtering
A method of filtering normal maps that convolves the BRDF with the normal distribution function (NDF). The NDF can be represented in spherical harmonics or by using a new spherical vMF representation.Charles Han
Bo Sun
Ravi Ramamoorthi
Eitan Grinspun
Columbia University
