Light Transport
Wednesday, 8 August
10:30 am - 12:15 pm
Room 6AB
Session Chair/Discussant: Kavita Bala, Cornell University
Eikonal Rendering: Efficient Light Transport in Refractive Objects
A new method for real-time rendering of sophisticated lighting effects in and around refractive objects. The method enables us to realistically display refractive objects with complex material properties.Ivo Ihrke
Gernot Ziegler
Art Tevs
Christian Theobalt
Max-Planck-Institut für Informatik
Marcus Magnor
Technische Universität Braunschweig
Hans-Peter Seidel
Max-Planck-Institut für Informatik
Computing the Scattering Properties of Participating Media Using Lorenz-Mie Theory
This paper introduces a generalization of the Lorenz-Mie theory for computing the scattering properties of participating media and translucent materials given a description of the basic composition of the material.Jeppe Revall Frisvad
Niels Jorgen Christensen
Danmarks Tekniske Universitet
Henrik Wann Jensen
University of California, San Diego
Implicit Visibility and Antiradiance for Interactive Global Illumination
A reformulated rendering equation that allows interactive global illumination computation using implicit visibility. This method shifts visibility to local iterations and stores directional "antiradiance" information, allowing an efficient GPU implementation.Carsten Dachsbacher
REVES/INRIA Sophia-Antipolis
Marc Stamminger
Universität Erlangen-Nürnberg
George Drettakis
REVES/INRIA Sophia-Antipolis
Frédo Durand
Massachusetts Institute of Technology, Computer Science and Artificial Intelligence Laboratory
A Theory of Locally Low Dimensional Light Transport
A theory of how the dimensionality of local light transport varies with patch area. This paper analyzes how rendering cost varies with patch size, deriving an optimal block size.Dhruv Mahajan
Columbia University
Ira Kemelmacher Shlizerman
Weizmann Institute of Science
Ravi Ramamoorthi
Peter Belhumeur
Columbia University
