Physical Simulation
Tuesday, 7 August
3:45 - 6 pm
Room 6CF
Session Chair/Discussant: Irfan Essa, Georgia Institute of Technology
Curl Noise for Procedural Fluid Flow
A simple noise-based approach to procedurally modeling turbulent fluid flow that can handle arbitrary solid boundaries and more.Robert Bridson
The University of British Columbia
Jim Hourihan
Tweak Films
Markus Nordenstam
Double Negative
Wrinkled Flames and Cellular Patterns
Using asymptotic detonation-shock-dynamics to obtain fire and flames with characteristic cellular patterns, which provides better velocities for the level set in a coupled Navier-Stokes fire simulator.Jeong-Mo Hong
Tamar Shinar
Ron Fedkiw
Stanford University
Adaptively Sampled Particle Fluids
An adaptive sampling algorithm based on an extended local feature size and a distance-based surface definition for particle fluids.Bart Adams
Stanford University and Katholieke Universiteit Leuven
Mark Pauly
Richard Keiser
ETH Zürich
Leonidas J. Guibas
Stanford University
Efficient Simulation of Inextensible Cloth
A method that efficiently obtains very low strain along the warp and weft using constrained Lagrangian dynamics. It can be easily integrated into existing cloth simulators.Rony Goldenthal
The Hebrew University of Jerusalem and Columbia University
David Harmon
Columbia University
Raanan Fattal
University of California, Berkeley
Michel Bercovier
The Hebrew University of Jerusalem
Eitan Grinspun
Columbia University
TRACKS: Toward Directable Thin Shells
Tracking begins with a rough animation already set by the artist and uses physical simulation to add fine-scale details without deviating from the artist's intentions.Miklós Bergou
Saurabh Mathur
Columbia University
Max Wardetzky
Freie Universität Berlin
Eitan Grinspun
Columbia University
